The game often freeze after a few moments when the advancedgunnerycontrol menu is brought up during combat. On rare occasions it will unfreeze itself but most of the time there's no choice but to force quit the game. I used to have realistic combat mod and it unfreezes more often but it has problems too so I disabled it, and now this mod freezes the game almost all the time.
Hi!
I did some profiling and for me at least memory usage seems to be "stable" around 300-350MB (afaik that's considered stable in Java

It occasionally goes up a little, but comes back down again). I found one part in the code that might potentially leak a little bit of memory and fixed that in version 1.11.1. Could you try if that solves the issue?
Other than that, could you maybe provide some additional details on your system/setup?
Such as e.g.:
What Operating System are you running?
What other mods are you running?
Are you on JRE 7 (default) or 8?
How much memory did you allocate in your vmparams? (Note that, generally speaking, to play with mods you will need to increase the amount of memory)
What does your system resource usage look like when this happens?
Thanks in advance!
PS: Feel free to DM me on the unofficial Starsector Discord (@Jannes) for lower latency communication