Hiya.
First off this mod is a godsend, I've been wishing for a way to make burst PD actually PD only for years. Must have from now on
Secondly, a request:
Would it be possible to add another toggle to make carriers keep their fighters on regroup, and not issue engage commands?
Keeping fighters on regroup instead of engage can be very powerful on battlecarriers, as the bombers on frontline carriers are often in range to be able to immediately fire their payload from the regroup position and then rearm immediately, outputting a constant stream of missiles from safety.
Also very useful for escort fighters that you explictitly want to protect only the host ship, but have a roam range. I've often seen the AI putting the escorts onto other friendly ships that don't need the escort, while the host ship itself badly needs them - even if it does recall them, its often too late.
Edit: The custom firemodes are saved correctly between combats, and from the campaign layer.
However, the custom AI is not actually applied in combat until you change a weapon groups firing mode in combat. Doing so will then make the custom AI apply to each group correctly.
Double Edit: Did a bit more testing - this only seems to be the case when ships are already spawned in battle without having to go through the deployment menu - I.E your ship(s) already being deployed when starting a simulation, or in disgengage scenarios where your entire fleet is instantly deployed without prompt.