Would it be possible to add a force-reload whenever orders are given? It seems like whenever the AI gets an order, ForceAF breaks and they possibly use vanilla-style targeting?
Thanks for the report!
I looked into it, however, I could only reproduce the issue for the player controlled ship when using autopilot.
For AI-controlled ships, giving them commands doesn't seem to mess with their ship AI modes.
Does this happen for all ships, or only the player controlled ship?
As the help-tooltip details, ship AI modes aren't really intended for the player controlled ship.
But I suppose I could implement something that checks every (couple of) frame(s) if the player controlled ship still has its custom AI in place or if it has been replaced (through receiving a command). That would be easier than having to check if a command has been given to the ship, since there is no command listener.
Alternatively, you could simply give all weapon groups the ForceAF-tag, that should work on the player-controlled ship even through commands.
So please let me know if this happens to all ships or only