First of all, thanks for your replies!
I'm currently working on a new version and will probably release it in a couple of days.
The main thing I am working on right now is introducing a setting file where you can customize the behaviour.
Mainly, I want the user to be able to customize the cycle-order of the modes (so that e.g. someone who only wants Default and PD Modes can simply remove all other modes from the cycle-order). Additionally, I am working on implementing a more customizable AI behaviour.
To give an example:
Currently, if you set a weapon group to "fighter-only", the vanilla AI will still pick the target and if that target is not a fighter, the weapon simply won't fire. I want to provide an option (enableCustomAI) where, if enabled, if the vanilla AI doesn't choose a fighter as the target, my custom AI will kick in and try to see if there is a targetable fighter in range and target that instead.
More control over ship systems and weapons is always welcomed. I bid you add one more mode: Ignore fighters. I am really tired of some ships with huge built in spinal cannon trying to hit a fighter while in middle of a battlestation siege. I am going to add this to my modlist and try it out. Thanks for sharing
Awesome, glad to hear! An "Ignore Fighters" mode is a great idea and should be easy enough to implement, I will definitely include this in the next version!
If you have any feedback, please let me know!
Is this only for pilots or could it be used for the AI as well? If the latter I would kiss you. If not, still, good job.
Thanks! =)
To be honest, I'm not sure... I think it should be possible, but I'm afraid that the controls for that wouldn't be super helpful.
I believe that controlling the fire-mode of AI-controlled ships on a per-weapon-group basis wouldn't be very user-friendly.
What might be possible though is to simply introduce a hotkey that toggles PD-Mode for all weapons with the "PD-Only"*-Tag for a) all allied ships or b) the selected ship (in the TAB-screen in combat).
Alternatively, I could maybe include an option "Automatically set all AI-controlled PD-Only weapons to PD Mode" in the settings file.
But I'll have to do some testing for that first, so this might take a little bit longer. I'll definitely let you know when I made progress on this topic!
* If my understanding is correct, PD-Only refers to weapons such as PD-Lasers and Vulcans, whereas the PD-Tag also includes weapons like light machine guns. I believe that setting weapons such as light machine guns to PD-Mode for all allied ships would probably not be desirable^^