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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

Author Topic: Another Thank You - And Wish  (Read 1015 times)

Zapier

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Another Thank You - And Wish
« on: April 24, 2021, 11:28:48 AM »

It’s been ages since I’ve posted anything but have been lurking for 10 years now as I recently noticed. For what the game was then, it was well worth the money spent and what it has become, as well as the iterations in between, it continues to supply me with many enjoyable hours of gameplay. Few games spark my interest enough to keep returning and I’m glad this is one.

For me, this game keeps scratching that itch I got from when I first played the Star Flight games. There’s the story stuff, but you can kinda skip it. There’s the ship customization with fleet building here. Crew and supplies. The obvious exploration and colony building. All things that in many ways I can compare to those games as things I loved or maybe wanted. As with everything nothing is perfect but Starsector does a great job for what I enjoy and there’s not enough thanks I could ever give to see it come this far. That thanks also extends to the modding community that give more options and varied play styles. Finally a thanks to all of us who bought and support the game with our bug finding, suggestions, individual tastes that help shape it too. It’s been a hell of a ride and I’m glad it’s not done yet. Thanks to all for making Starsector, Starsector.

Oh and about that wish. Just thinking of Star Flight, I know one thing I am missing. I need those planetary excursions with my little ground vehicle fighting aliens, scanning for profitable mines, collecting those valuable creatures, etc. Hopefully another Starsector or distant (past 1.0) could find a way to include a map for exploring planets with your own equally customizable ground crew that could easily just be a kind of system map. Could be fun. One can still dream for more.

Thanks all for the decade of memories and experiences and here’s to the next decade of them.
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Alex

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Re: Another Thank You - And Wish
« Reply #1 on: April 24, 2021, 12:02:01 PM »

Thank you! Much <3 (And, I should say, I very much remember you from a time way back when you posted a bunch!)

As you say, also a big thank you to everyone that's supported the game to make it possible, and also, indeed, helped shape it.

About planetary excursions: I'm torn! One the one hand, it sounds like fun. On the other hand, wow, it's a lot, and it's fairly "off the main path" for the core game. I'd love to see a mod do something like this, though!
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Zapier

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Re: Another Thank You - And Wish
« Reply #2 on: April 24, 2021, 12:54:55 PM »

Yeah it’s been a long time and a lot of interesting to great play throughs. About the planetary stuff, I know it’d be a big change from the current scope and scale of the main gameplay which is certainly why it’s not a suggestion. Just more of an idle thought if there’s some point in the future when there’s nothing left to do, another Starsector project or whatever.

Just got to thinking of how I see my enjoyment of Star Flight manifested in this game too. That then led to the planet maps and I was like, yeah that would be cool. Just, it isn’t really in line with any of the current art (well some modded stuff aside), mechanics, etc. Could be there with the right know how maybe. Put it on a post it note and stick it in the back of a notebook so maybe one day it could happen. Don’t kill the dream!

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Hiruma Kai

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Re: Another Thank You - And Wish
« Reply #3 on: April 24, 2021, 01:19:37 PM »

I expect a graphic exploration of a planet in a mod would be... a rather difficult undertaking.

On the other hand you have an interaction menu with the option of putting up arbitrary pre-made graphics on the right?  I suppose those could be map graphics.  Any way to generate those graphics on the fly?

Anyways, a much more friendly with the system would likely be a choose your own adventure book style or old school text adventure games.  I wonder if you could have semi pre-set, but modular text presented in a procedural fashion.  A planetary exploration could be a series of encounters, rather than an explicit traverse across a map.  You could even have combat stats and use some RNG for encounters, like really old school JRPG style games.

Back when I was a kid, Starflight was about the exploration of the unknown, and finding things you'd never found before.  Encountering unknown spaceships and eventually understanding the flaring stars threat.  I'm guessing you could get a similar feel in a mod in a straight forward way by writing simple exploration encounters.  Although, writing a bunch of branching dialog is quite time consuming.  It wouldn't necessarily be an easy mod to make.
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Alex

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Re: Another Thank You - And Wish
« Reply #4 on: April 24, 2021, 01:41:10 PM »

(You could technically show a CustomPanelAPI there and have full control over input and rendering, so you could e.g. implement space invaders or whatever.)
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