Scintillas are the best destroyer carrier (by a lot) if the wiki stats on them are up to date. Fulgents are similarly better than any normal combat destroyer, though they have downsides. I don't know if these are better enough to overcome Radiants (Radiants are crazy good), but they are significant upgrades over regular ships.
Scintillas: 12DP: 75 OP, 60 speed, .6 shield, 2 deck carrier with more than double the missile load of condors or drovers (medium + 6 smalls, more than a Mora), that also has recall device to speed up bombing runs. Even with 2 decks recall device is top tier.
Fulgents: 11DP: 100 OP medium destroyers, 450 armor, 5000 hull, .6 shield, slightly slow at 85 speed. 2 medium and 4 small missiles is heavy cruiser levels of missiles and it has High Energy Focus to boost the remaining gun DPS (probably a heavy blaster). The main downside is short range + slightly low speed: it can be kited by ballistic frigates and destroyers, so needs to be kept in a battle line where its missile can kill ships that get close.
The Scintillas in particular because they are backline ships don't require officers to be competitive, though a gamma core with strike commander, missile spec, target analysis, and free (either speed or defense probably) would give them a boost. Fulgents probably want gamma cores for missile spec at the very least, but probably also target analysis (optional, but good), EWM, and shields.
Brilliants I'm less fond of: they have the mounts and stats to do anything, but their ship system is very poor and they are missing 25 OP compared to their mounts and the amount given to other heavy cruisers. I'd say they are worse than either Champions or Dominators (in player fleet).