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Author Topic: Story Point Improvement for Heavy Industry Should Improve Ship Quality  (Read 981 times)

Wyvern

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As per subject. Probably not by a lot - maybe 10%?

But it'd be nice to have something here.
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Wyvern is 100% correct about the math.

Megas

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The +1 to commodities is good if I want to meet demand for something.  I prefer not to give it up.  Military Base and High Command are pigs.

I would like another source of quality though.  Maybe put it in Industrial Planning.  That skill is weak on the player.
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Wyvern

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For the record, it's not my intent to suggest that it should do that instead of the standard +1.
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Wyvern is 100% correct about the math.

Megas

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Yes, both would be good, but if I had to pick one, I probably value the +1 to commodities more.
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Amoebka

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Would be nice. It's incredibly lame how storypoint inprovements are just boring +1 production or +1 stability. Doesn't feel like "character doing cool stuff" at all. The only fun one is patrol HQ spawning medium patrols.
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Midnight Kitsune

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Would be nice. It's incredibly lame how storypoint inprovements are just boring +1 production or +1 stability. Doesn't feel like "character doing cool stuff" at all. The only fun one is patrol HQ spawning medium patrols.
And the costs DOUBLE each time too... Total cost for 12 improvements: 8190 SP... >.<
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