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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a-RC10] Machina Void Shipyards v. 0.62  (Read 301928 times)

Bluerevgo

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Re: Machina Void Shipyards v. 0.49
« Reply #45 on: December 21, 2021, 03:19:43 PM »

It does occur on loading a save with an old version.

The new version has the ship deactivated and the ship files missing.

Repairing did not work (copying the old ship file and activating it again) -> now crash on startup.

Reverted back to 0.48 for now.
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Unit9461

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Re: Machina Void Shipyards v. 0.49
« Reply #46 on: December 23, 2021, 05:58:16 PM »

It does occur on loading a save with an old version.

The new version has the ship deactivated and the ship files missing.

Repairing did not work (copying the old ship file and activating it again) -> now crash on startup.

Reverted back to 0.48 for now.
If you're determined to use that ship for whatever reason, change
 "builtInWings": [
    "expsp_fascine_Fighter_wing"
  ],
to
"builtInWings": [
    "expsp_fascine_wing"
  ],
then reactivate
.
Hope this helped!
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Nyghtrid3r

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Re: Machina Void Shipyards v. 0.49.1
« Reply #47 on: December 26, 2021, 07:15:36 AM »

Looks awesome! Might wanna add the game version number this mod is compatible with in the thread title though.
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Voynich

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Re: Machina Void Shipyards v. 0.50
« Reply #48 on: January 01, 2022, 09:18:47 PM »

Crashes on launch as there is no png for "hybridca"
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Algoul

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Re: Machina Void Shipyards v. 0.50
« Reply #49 on: January 02, 2022, 06:05:27 AM »

Crashes on launch as there is no png for "hybridca"

Same: "Error loading [graphics/ships/expsp_hybridca.png] resource"
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Unit9461

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Re: Machina Void Shipyards v. 0.50
« Reply #50 on: January 02, 2022, 07:34:13 AM »

Crashes on launch as there is no png for "hybridca"

Same: "Error loading [graphics/ships/expsp_hybridca.png] resource"
Crashes on launch as there is no png for "hybridca"
Hotfix out
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Zalpha

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Re: Machina Void Shipyards v. 0.50
« Reply #51 on: January 02, 2022, 09:31:29 AM »

I love this mod and thanks for being the first mod I have seen to use the Drone mod, it has huge potential it seems. Thanks for the update.
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Unit9461

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Re: Machina Void Shipyards v. 0.50
« Reply #52 on: January 02, 2022, 11:49:19 AM »

I love this mod and thanks for being the first mod I have seen to use the Drone mod, it has huge potential it seems. Thanks for the update.
Thank you for the encouragement!
Please do tell if Dronelib causes any odd crashes, especially when a ship with a drone subsystem is destroyed/disabled or retreats, since that's an issue that used to occur, though it *should* be fixed.
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Algoul

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Re: Machina Void Shipyards v. 0.50
« Reply #53 on: January 04, 2022, 12:49:59 AM »

808509 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at org.lwjgl.util.vector.Vector2f.set(Vector2f.java:89)
   at org.lwjgl.util.vector.Vector2f.<init>(Vector2f.java:65)
   at data.scripts.subsystems.dl_BaseDroneSubsystem.guiRender(dl_BaseDroneSubsystem.java:91)
   at data.scripts.plugins.dl_SubsystemCombatManager.advance(dl_SubsystemCombatManager.java:137)
   at com.fs.starfarer.title.ooOO.for$Oo.super(Unknown Source)
   at com.fs.starfarer.combat.A.B.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)


First battle with grand fleet roster in nexerelin. CTD after spawn on battle map
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DanzyDanz

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Re: Machina Void Shipyards v. 0.50
« Reply #54 on: January 04, 2022, 04:59:03 AM »

Do you have the 0.48 version? discovered this mod a bit too late and I don't want to update my game yet
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NaitNait

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Re: Machina Void Shipyards v. 0.50
« Reply #55 on: January 05, 2022, 09:41:39 AM »

Got one when fighting against an independent deserter bounty. (Similar to the one that was posted on dronelib the other day).

java.lang.NullPointerException
   at data.scripts.ai.dl_BaseSubsystemDroneAI.advance(dl_BaseSubsystemDroneAI.java:64)
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:44)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Unit9461

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Re: Machina Void Shipyards v. 0.50
« Reply #56 on: January 05, 2022, 01:10:04 PM »

808509 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at org.lwjgl.util.vector.Vector2f.set(Vector2f.java:89)
   at org.lwjgl.util.vector.Vector2f.<init>(Vector2f.java:65)
   at data.scripts.subsystems.dl_BaseDroneSubsystem.guiRender(dl_BaseDroneSubsystem.java:91)
   at data.scripts.plugins.dl_SubsystemCombatManager.advance(dl_SubsystemCombatManager.java:137)
   at com.fs.starfarer.title.ooOO.for$Oo.super(Unknown Source)
   at com.fs.starfarer.combat.A.B.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)


First battle with grand fleet roster in nexerelin. CTD after spawn on battle map
Got one when fighting against an independent deserter bounty. (Similar to the one that was posted on dronelib the other day).

java.lang.NullPointerException
   at data.scripts.ai.dl_BaseSubsystemDroneAI.advance(dl_BaseSubsystemDroneAI.java:64)
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:44)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
yeah honestly dronelib isn't worth the effort
Probably going back to the old hangar method, just use something like Adjusted Skill Thresholds to offset the extra hangars, it's what I do.
Do you have the 0.48 version? discovered this mod a bit too late and I don't want to update my game yet
https://drive.google.com/file/d/1J8l2Tt-rm5KGatpkH9YSOfDnsc_4PEQd/view?usp=sharing
Here you go!

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papasan

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Re: Machina Void Shipyards v. 0.50.1
« Reply #57 on: January 14, 2022, 04:18:32 PM »

crash to desktop if your piloting an Eloy with the drones out and your hull pops... good incentive not to die (:

745065 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.ai.dl_BaseSubsystemDroneAI.advance(dl_BaseSubsystemDroneAI.java:64)
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:44)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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ktarn

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Re: Machina Void Shipyards v. 0.50.1
« Reply #58 on: January 15, 2022, 09:24:00 AM »

Spoiler
crash to desktop if your piloting an Eloy with the drones out and your hull pops... good incentive not to die (:

745065 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.ai.dl_BaseSubsystemDroneAI.advance(dl_BaseSubsystemDroneAI.java:64)
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:44)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Not just your own ships, I got the NPE from blowing up a MVS AI ship:

2599981 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:71)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

The drones are really cool but this is no good  :(
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Unit9461

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Re: Machina Void Shipyards v. 0.50.1
« Reply #59 on: January 15, 2022, 02:24:17 PM »

Spoiler
crash to desktop if your piloting an Eloy with the drones out and your hull pops... good incentive not to die (:

745065 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.ai.dl_BaseSubsystemDroneAI.advance(dl_BaseSubsystemDroneAI.java:64)
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:44)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Not just your own ships, I got the NPE from blowing up a MVS AI ship:

2599981 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.shipsystems.scripts.ai.expsp_SubsystemDroneAI.advance(expsp_SubsystemDroneAI.java:71)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

The drones are really cool but this is no good  :(


You are using an outdated version.
Re-install the current. 0.50.1 update which does not have the Dronelib if you wish to avoid issues.
I will re-add Dronelib support once that mod is more stable.
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