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Author Topic: Make AI more agressive/reasonable  (Read 412 times)

Drazan

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Make AI more agressive/reasonable
« on: April 19, 2021, 02:02:14 AM »

So it has been debated in a lot of topics in general but i have not found it in suggestions yet.

The problem is that as of this patch AI just acts stupid. There are many problem some of it was summed up quite well in an other topic.
Ships are backing off for no reason all the time.
Ships are dropping shields for no reason all the time.
Ships are ignoring move/target orders and stopping to shoot at nearby enemies or station all the time.
Ships can't move around space stations to shoot at working sections, just staying at one place, patiently waiting for space station to turn to them.
Ships can't move around debris without teleportation abilities.
Ships don't use acceleration abilities to shorten the distance in many cases. And when they do, they ram into enemies with shields dropped.
Ships block each other when shooting at common target. Then try to back off into each other at high flux.
Ships are using high damage, low rate of fire guns when manoevring, missing half of shots on stationary target.

There are other problems as well but these are the most painfull and the most conspicuous. Most of these could be solved if friendly ships would be more agressive or at least would engage at reasonable times.
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NoMercyForLudds_

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Re: Make AI more agressive/reasonable
« Reply #1 on: April 19, 2021, 12:33:00 PM »

There is a button to click in the top right corner on the tactical-overview map to make your ships throw themselves at the enemies - I used it all the time in late-game, but sometimes it backfires with ships lost. Other times it just speeds up the usually slow process of waiting for the other side to run out of missiles.
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