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Author Topic: Troubleshooting  (Read 57769 times)

benwest00

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Re: Troubleshooting
« Reply #45 on: December 25, 2021, 10:31:26 PM »

So I just found this game and thought to try it. Just purchased, playing on Linux. When I start the game running starsector.sh, after I got the screen to activate the game with my key, I get the launch menu asking for screen resolution, full screen etc. I didn't notice it at first but accepted all defaults and hit the play starsector button, but got an error "Fatal Error: 1" with an "OK" button to click which killed the program. The stack trace is below. I was unsure what this message was trying to say, but on second load, noticed that there wasn't a default resolution selected in the drop down on the launch menu (it was blank). Setting a resolution of course fixed the issue, but I would have expected even a minimum display resolution set to the default which would have avoided the error.

[Thread-3] FATAL com.fs.starfarer.launcher.opengl.GLLauncher  - java.lang.ArrayIndexOutOfBoundsException: 1
java.lang.ArrayIndexOutOfBoundsException: 1
   at com.fs.starfarer.StarfarerLauncher.actionPerformed(Unknown Source)
   at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)


Anyway, played it for about an hour doing the tutorials then a new game without further issues. I enjoyed it but thought to share the experience in hopes that a future build could set a default (even minimum resolution of 640x480 would be better then the error I got). Doing so would also make it easier for dummies like me to notice it and change it to a more preferable resolution.
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Maxwell

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Re: Troubleshooting
« Reply #46 on: December 28, 2021, 04:56:26 AM »

My game crashe when i start a combat and i have this in the log

803439 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.ShipAPI.getExplosionFlashColorOverride()Ljava/awt/Color;
java.lang.NoSuchMethodError: com.fs.starfarer.api.combat.ShipAPI.getExplosionFlashColorOverride()Ljava/awt/Color;
   at org.dark.graphics.plugins.ShipDestructionEffects.advance(ShipDestructionEffects.java:226)
   at com.fs.starfarer.title.Object.L$Oo.super(Unknown Source)
   at com.fs.starfarer.combat.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
803484 [Thread-9] INFO  sound.oo0O  - Creating streaming player for music with id [battle_ambience_01.ogg]
803485 [Thread-9] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
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Histidine

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Re: Troubleshooting
« Reply #47 on: December 29, 2021, 05:15:14 PM »

Are you using mods released for Starsector 0.95.1a, with an older version of Starsector?
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Maxwell

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Re: Troubleshooting
« Reply #48 on: December 30, 2021, 01:17:04 AM »

Yeah i do.
I tought i had mods in older version than the game but it seems that's the inverse
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Maxwell

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Re: Troubleshooting
« Reply #49 on: January 04, 2022, 03:20:03 PM »

I got this now, i've got my starsector version up to date and my mods too
java.lang.NoSuchMethodError: com.fs.starfarer.api.util.Misc.isShipRecoverable(Lcom/fs/starfarer/api/fleet/FleetMemberAPI;Lcom/fs/starfarer/api/campaign/CampaignFleetAPI;ZZJF)Z
   at exerelin.campaign.fleets.VultureFleetAI.shouldRecover(VultureFleetAI.java:301)
   at exerelin.campaign.fleets.VultureFleetAI.addStuffFromShip(VultureFleetAI.java:262)
   at exerelin.campaign.fleets.VultureFleetAI.performSalvage(VultureFleetAI.java:224)
   at exerelin.campaign.fleets.VultureFleetAI$1.run(VultureFleetAI.java:307)
   at com.fs.starfarer.campaign.ai.AssignmentModule.advance(Unknown Source)
   at com.fs.starfarer.campaign.ai.ModularFleetAI.advance(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Histidine

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Re: Troubleshooting
« Reply #50 on: January 04, 2022, 06:13:41 PM »

Update your Nexerelin mod (latest is 0.10.3i). Unless you're still on Starsector 0.95a, in which case use the older 0.10.3g.
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Maxwell

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Re: Troubleshooting
« Reply #51 on: January 05, 2022, 02:31:46 AM »

Hello,
Thanks you for your rapid answer and support :)
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Beeper

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Re: Troubleshooting
« Reply #52 on: January 18, 2022, 11:27:41 AM »

Hello,
Can you help me with a crashe game?

"329252 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: data.scripts.util.MagicCampaign.createCaptain(ZLjava/lang/String;Ljava/lang/String;Ljava/lang/String;Lcom/fs/starfarer/api/characters/FullName$Gender;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/Integer;Ljava/util/Map;)Lcom/fs/starfarer/api/characters/PersonAPI;
java.lang.NoSuchMethodError: data.scripts.util.MagicCampaign.createCaptain(ZLjava/lang/String;Ljava/lang/String;Ljava/lang/String;Lcom/fs/starfarer/api/characters/FullName$Gender;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/Integer;Ljava/util/Map;)Lcom/fs/starfarer/api/characters/PersonAPI;
   at data.scripts.world.systems.SKR_plagueA.generate(SKR_plagueA.java:197)
   at data.scripts.world.SKR_plagueGen.generate(SKR_plagueGen.java:28)
   at data.scripts.SKR_modPlugin.onNewGame(SKR_modPlugin.java:93)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.N.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)"

Thank you!
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Histidine

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Re: Troubleshooting
« Reply #53 on: January 18, 2022, 04:28:49 PM »

Make sure MagicLib and SEEKER (and Diable Avionics) mods are up to date.
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Beeper

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Re: Troubleshooting
« Reply #54 on: January 19, 2022, 07:47:58 AM »

Thank you!!!
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woenoe

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Re: Troubleshooting
« Reply #55 on: February 10, 2022, 10:51:06 AM »

Just bought the game, cannot launch, no logs either
running bat file from cmd output is
Code
D:\Starsector\starsector-core>starsector.bat

D:\Starsector\starsector-core>..\jre\bin\java.exe -Djava.library.path=native\win
dows -Xms1536m -Xmx1536m -Xss2048k -Dcom.fs.starfarer.settings.paths.logs=. -Dco
m.fs.starfarer.settings.paths.saves=../saves -Dcom.fs.starfarer.settings.paths.s
creenshots=../screenshots -Dcom.fs.starfarer.settings.paths.mods=../mods -classp
ath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;s
tarfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwj
gl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_uti
l.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar com.fs.starfarer.Sta
rfarerLauncher
Picked up _JAVA_OPTIONS: -Xmx256M
Error occurred during initialization of VM
Incompatible minimum and maximum heap sizes specified
Press any key to continue . . .

I'm assuming I'll need to edit min / max heap in vmparams?
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Frostbite

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Re: Troubleshooting
« Reply #56 on: February 10, 2022, 11:34:00 AM »

First time here, just got my copy after a friend showed me how epic this game is. I've spent about five hours trouble shooting but my game will not fully start. I entered my key no problem, and i get the pop up for my resolution. When I click "Play Star Sector" the game dies and stops running. I have tried hunting down environment variables and deleting _JAVA_OPTIONS, but I don't that listed in environment variables. I have also tried running through command prompt. Before I send the command line details my specs are

86 bit windows

Ryzen 7 3600x

Radeon 6700XT (WITH UP TO DATE DRIVERS)

C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core>..\jre\bin\java.exe -Djava.library.path=native\windows -Xms1536m -Xmx1536m -Xss2048k -Dcom.fs.starfarer.settings.paths.logs=. -Dcom.fs.starfarer.settings.paths.saves=../saves -Dcom.fs.starfarer.settings.paths.screenshots=../screenshots -Dcom.fs.starfarer.settings.paths.mods=../mods -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.res.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;lwjgl_util_applet.jar;jinput.jar;lwjgl_test.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar com.fs.starfarer.StarfarerLauncher
0    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Starting Starsector 0.95.1a-RC6 launcher
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - OS: Windows 8.1 6.3
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Java version: 1.7.0_79 (64-bit)
5    [main] INFO  com.fs.starfarer.settings.StarfarerSettings  - Loading settings
9    [main] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
84   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 144Hz, 32bpp
84   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 60Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 72Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 75Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 67Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 120Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x400, 144Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x400, 60Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x400, 120Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x400, 70Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 144Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 56Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 60Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 120Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 72Hz, 32bpp
85   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 75Hz, 32bpp
86   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 832x624, 144Hz, 32bpp
86   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 832x624, 120Hz, 32bpp
87   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 832x624, 75Hz, 32bpp
88   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 832x624, 60Hz, 32bpp
89   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 144Hz, 32bpp
89   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 60Hz, 32bpp
90   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 120Hz, 32bpp
90   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 70Hz, 32bpp
91   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 75Hz, 32bpp
91   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 75Hz, 32bpp
91   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x872, 75Hz, 32bpp
91   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 120Hz, 32bpp
92   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x872, 120Hz, 32bpp
92   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 60Hz, 32bpp
92   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x872, 60Hz, 32bpp
93   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 144Hz, 32bpp
93   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x872, 144Hz, 32bpp
93   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 120Hz, 32bpp
94   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 144Hz, 32bpp
94   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 60Hz, 32bpp
94   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 59Hz, 32bpp
95   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 144Hz, 32bpp
95   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 75Hz, 32bpp
96   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 60Hz, 32bpp
96   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 120Hz, 32bpp
96   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 144Hz, 32bpp
96   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 120Hz, 32bpp
97   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 60Hz, 32bpp
97   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 144Hz, 32bpp
97   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 120Hz, 32bpp
98   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 60Hz, 32bpp
98   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 144Hz, 32bpp
98   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 60Hz, 32bpp
99   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 120Hz, 32bpp
99   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 120Hz, 32bpp
99   [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x1200, 60Hz, 32bpp
100  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 60Hz, 32bpp
100  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x1200, 120Hz, 32bpp
100  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x1200, 144Hz, 32bpp
101  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 144Hz, 32bpp
101  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 120Hz, 32bpp
101  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 60Hz, 32bpp
102  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 144Hz, 32bpp
102  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 120Hz, 32bpp
102  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 119Hz, 32bpp
103  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1200, 144Hz, 32bpp
105  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 59Hz, 32bpp
106  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 60Hz, 32bpp
106  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 50Hz, 32bpp
107  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1200, 120Hz, 32bpp
107  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 144Hz, 32bpp
107  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1200, 60Hz, 32bpp
108  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 2560x1440, 144Hz, 32bpp
108  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 2560x1440, 60Hz, 32bpp
108  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 2560x1440, 120Hz, 32bpp
109  [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Assuming native monitor resolution is 2560x1440
191  [Thread-2] INFO  com.fs.graphics.o0oO  - Using refresh rate:144
484  [Thread-2] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Maximum anti-aliasing samples: 8
597  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/launcher_bg.jpg (using cast)
619  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/launch_button_bg.png (using cast)
621  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/play_button0.png (using cast)
624  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/play_button1.png (using cast)
625  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/buttons/toggleA20x_on.png (using cast)
627  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/buttons/toggleA20x_off.png (using cast)
628  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/buttons/arrow_down.png (using cast)
628  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/fx/scanline11.png (using cast)
629  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e.png (using cast)
630  [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_bot.png (using cast)
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Histidine

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Re: Troubleshooting
« Reply #57 on: February 10, 2022, 04:48:12 PM »

Just bought the game, cannot launch, no logs either
The problem is this part: _JAVA_OPTIONS: -Xmx256M
This should fix it.

First time here, just got my copy after a friend showed me how epic this game is. I've spent about five hours trouble shooting but my game will not fully start. I entered my key no problem, and i get the pop up for my resolution. When I click "Play Star Sector" the game dies and stops running. I have tried hunting down environment variables and deleting _JAVA_OPTIONS, but I don't that listed in environment variables. I have also tried running through command prompt. Before I send the command line details my specs are

86 bit windows

Ryzen 7 3600x

Radeon 6700XT (WITH UP TO DATE DRIVERS)
A driver rollback has been suggested for some people in such cases, IIRC. But to be sure what the problem is (for CTDs where there's no error in the log), look for a file whose name starts with hs_err_pid in the same directory as the log and post that.
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woenoe

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Re: Troubleshooting
« Reply #58 on: February 11, 2022, 10:46:24 AM »

hello,
Yes ended up deleting _JAVA_OPTIONS and  that fixed it, was hesitant to do it earlier because I thought it would mess up my Minecraft client as well.
All is working, thanks for the help!
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JTN

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Re: Troubleshooting: Error on New Game Start
« Reply #59 on: March 07, 2022, 12:06:35 PM »

I recently bought Starsector and I enjoyed the tutorials but when I try to create a new game an error pops up. The error reads:

 Error creating new game: Error saving game see Starsector.log for details. Error message: [../../../saves/save_CharacterName_6963168785686088286/campaign.xml.inprogress (Read-only file system)]

I have tried redownloading the game but to no avail. If anyone else has had this problem I would love to hear if and how you were able to get this fixed.

Best,
JTN
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