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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Missing Ships Mod 2.0.2 30/03/25  (Read 46640 times)

Zedait

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Re: [0.98a] Missing Ships Mod 2.0.2 27/03/25
« Reply #75 on: April 08, 2025, 03:51:40 PM »

Everythings working on my end, thanks for the fixes
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ShpunkY

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #76 on: April 09, 2025, 09:02:13 PM »

What happened to this ship  :'(
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IceFire

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Re: [0.98a] Missing Ships Mod 2.0.2 27/03/25
« Reply #77 on: April 11, 2025, 09:05:40 AM »

Damn, been a while since I checked up on this mod. The reskins are looking nice
Happy you like it.

What happened to this ship  :'(
That is the Anchor.
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boristheblade

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #78 on: April 13, 2025, 07:40:03 PM »

Hello, just downloaded the supercap version and tryed following the instructions to active it. Seeing the front page instruction is outdated and the xxx.faction files already have the s removed i wanted to ask if all i have to do now is rename

"default_ship_roles+Idol remove all of the text that isnt default_ship_roles to activate it.json"

to

"default_ship_roles.json"

to get the ships to spawn?
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IceFire

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #79 on: April 14, 2025, 03:36:27 AM »

Hello, just downloaded the supercap version and tryed following the instructions to active it. Seeing the front page instruction is outdated and the xxx.faction files already have the s removed i wanted to ask if all i have to do now is rename

"default_ship_roles+Idol remove all of the text that isnt default_ship_roles to activate it.json"

to

"default_ship_roles.json"

to get the ships to spawn?
That should enable at the very least the supercaps to spawn in factions. That the s is removed is a mistake on my side it seems I forgot to add them after testing. This is a convoluted way to configure this anyways. The goal is to do this via a config file.
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Hero_Swe

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #80 on: April 16, 2025, 08:22:24 PM »

Ah. I read only the original post with the supers and since I didn't find any files in that folder I thought they were enabled by default. I just gotta put them AI usable files in there now for them to show up right? Cause I've been playing for a while now (Cycle 216) and I still haven't seen a single one in a market or BP.
« Last Edit: Today at 06:43:34 AM by Hero_Swe »
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BeingEvil666

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #81 on: Today at 08:44:30 AM »

Fatal missp_idol not found
Need help
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IceFire

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #82 on: Today at 12:05:36 PM »

Fatal missp_idol not found
Need help
Which edition and in which configuration do you have a logcat/error message.
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BeingEvil666

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Re: [0.98a] Missing Ships Mod 2.0.2 30/03/25
« Reply #83 on: Today at 04:21:48 PM »

Current 98 edition and mod
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