Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
What causes it to scale like that?I know with trade missions the mission generator looks at the size of your cargo hold and picks a number you can carry -- do you have crew space in your fleet for 31,000 marines?
Pirates sitting on my planets keep targeting my other planets in the same system, some of them have like 70k defense ratings.
Quote from: TuxedoCatfish on April 16, 2021, 02:26:56 AMWhat causes it to scale like that?I know with trade missions the mission generator looks at the size of your cargo hold and picks a number you can carry -- do you have crew space in your fleet for 31,000 marines?Pirates sitting on my planets keep targeting my other planets in the same system, some of them have like 70k defense ratings.
Quote from: Anvel on April 16, 2021, 02:32:30 AMQuote from: TuxedoCatfish on April 16, 2021, 02:26:56 AMWhat causes it to scale like that?I know with trade missions the mission generator looks at the size of your cargo hold and picks a number you can carry -- do you have crew space in your fleet for 31,000 marines?Pirates sitting on my planets keep targeting my other planets in the same system, some of them have like 70k defense ratings.This scenario is killing me."Hey man, i know me and my buddies have been harassing your trade convoys and attacking random civilians for fun, but look at what i got here, no less than 50 bucks! It's all yours if you punch yourself in the face, set fire to your own people and open the prison door so that me and my best bro can get back to raiding, pretty please?
Is 120 000 marines even possible with only 30 ships? Gotta pump up those numbers,those are rookie numbers