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Author Topic: Good job on the new enemies! (spoilers)  (Read 811 times)

Sabaton

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Good job on the new enemies! (spoilers)
« on: April 16, 2021, 04:47:56 AM »

        Before this update the domain Derelicts and, to a lesser extent, AI Remnants had the most visually distinctive sprites in the game. And yet you still managed to make something even weirder with the Omega ships and their weapons.

        The ships look like abstract fractals that came from another game and some weapons look grown rather than built. On a side note I really like the frontier feel of the scavenge background music.

        Also all these contradictory posts on the forum makes me think you're getting closer to balancing the game than ever. Personally I wish more Omega weapons had
unique effects rather than pure damage. The disintegrator is a good example, they wouldn't have to be positive either as some could hinder your own ships (like Seekers Max CR reducing plague weapons, etc).

        Looking forward to what you do next with them. (file info indicates a station in the works?)
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