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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.96a] Stellar Networks 3.1.3 - information at your fingertips  (Read 252252 times)

Junius Lux

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #120 on: December 20, 2021, 09:33:29 AM »

Greetings. Can anyone suggest why the "profit" tab could no longer be displayed in the new version? Or is it conceived?
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JUDGE! slowpersun

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #121 on: December 20, 2021, 10:04:15 AM »

Greetings. Can anyone suggest why the "profit" tab could no longer be displayed in the new version? Or is it conceived?

- Removed "Profit" tab from "Commodity Market" board. Will return with the next version.

Honestly, I know the search function sucks on this forum, but this post was like only 7 posts ago...
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Jaghaimo

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #122 on: December 20, 2021, 10:38:42 AM »

In my haste to fix a bug and also release 0.95.1a version, I have used the cleaned up code (removal of Profit tab). It was just something I was currently working on (step one of Trade board feature / profit tab replacement) and I hope to get the new board released late Dec / early Jan.
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Jackundor

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #123 on: December 20, 2021, 11:25:26 AM »

can this be removed form a save once added?
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Jaghaimo

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #124 on: December 20, 2021, 11:28:45 AM »

Yes, there is an uninstall option (see stelnet.json).
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Jackundor

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #125 on: December 20, 2021, 11:34:39 AM »

Yes, there is an uninstall option (see stelnet.json).
thanks, but the mod (or at least version 2.2.2 bc i'm still on 0.95) didn't help mw with my problem... you can't put in a query for colony items and i hoped i could find to where i had sold that catalyctic core...
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JUDGE! slowpersun

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #126 on: December 21, 2021, 12:12:55 AM »

thanks, but the mod (or at least version 2.2.2 bc i'm still on 0.95) didn't help mw with my problem... you can't put in a query for colony items and i hoped i could find to where i had sold that catalyctic core...

You are aware that if you sell a colony item on the open market, whichever faction you sell it to will at least attempt to use it (seriously, sell the pirates a corrupted nano forge, makes game much more interesting... just too bad so much harder to find corrupted nanoforges now).  So mod maybe literally doesn't search for it, since needs to scan raid page, not markets!
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Jaghaimo

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #127 on: December 21, 2021, 12:53:42 AM »

Industry search was already mentioned before. I'll see if I can fit in industry / special items in industry search as well.

As for special items that weren't picked up by the market owners it should be trivial. Just need vanilla saves to test it, can post here or Discord.
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Szasz

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #128 on: December 21, 2021, 07:49:49 AM »

Er, where did my destroyer go that I purchased remotely via a contact call? It sure as hell not in my fleet and doesn't show up in any storage.
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Jaghaimo

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #129 on: December 21, 2021, 08:56:13 AM »

It's in your storage which you don't have access to, so not in Storage tab. Check the top of the Contacts board if you're on 2.3.1.

Eother way, it is in the storage on the market that the contact resides on.
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Szasz

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #130 on: December 21, 2021, 09:05:24 AM »

It's in your storage which you don't have access to, so not in Storage tab. Check the top of the Contacts board if you're on 2.3.1.

Eother way, it is in the storage on the market that the contact resides on.
Wait, so I gotta buy the storage on the corresponding planet else I won't have access to a ship worth 65k credits?
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Jaghaimo

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #131 on: December 21, 2021, 09:38:06 AM »

Yes, I could gate the contact call behind having access to storage, but that felt a bit odd of a requirement. It is one-time 5k cost though, so no real harm.

Alternatively, I could add an option to pick it up at dock time regardless of storage access. Let me mull on this...
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Szasz

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #132 on: December 21, 2021, 09:42:06 AM »

Alternatively, I could add an option to pick it up at dock time regardless of storage access. Let me mull on this...
That would be nice.
I get why you did it like this, it's just not trivial and I wouldn't figure out that I have ships waiting and how to collect them if you didn't tell me to.
On the other hand finding a Buffalo on the intel screen made me wonder if that 6k cost freighter is worth the 5k storage cost.

edit: I just remembered why I expected free storage out of ship purchases via contact calls: this is how leasing production slots work right now. If not bought previously that provides access to storage after 60 days along with the custom produced goods.
« Last Edit: December 21, 2021, 10:34:36 AM by Szasz »
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Jaghaimo

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #133 on: December 22, 2021, 12:35:12 AM »

Ah, that is a very good solution. I'll see if I can reproduce vanilla behaviour and offer a one time access to pick storage items without paying.
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Szasz

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Re: [0.95.1a] Stellar Networks 2.3.1 - collection of intel boards
« Reply #134 on: December 22, 2021, 12:58:08 AM »

Ah, that is a very good solution. I'll see if I can reproduce vanilla behaviour and offer a one time access to pick storage items without paying.
While that would be perhaps more immersive, it doesn't have to be one time access.
Simply giving the storage for free like vanilla does should be easier to implement, right? I consider it the benefit of knowing somebody = contact arranges free storage as a favour.
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