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Author Topic: [0.95a-RC12] Converted Fighter Bay installs over logistics hullmods  (Read 553 times)

AcaMetis

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Grab a venture, install any two logistics hullmods other than CFB, and open the list of available hullmods. CFB will still be listed as available despite the ship being capped on logistics hullmods, and if you install it the first logistics hullmod installed will automatically be removed.

I've only noticed this issue with CFB, other logistics hullmods seem to work fine.
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Alex

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Re: [0.95a-RC12] Converted Fighter Bay installs over logistics hullmods
« Reply #1 on: April 10, 2021, 11:05:07 AM »

Thank you for the report! Have a note about this one; will fix but a bit later - the fix is potentially tricky so I'd like to have more time to test; i.e. not a great candidate for the next build where I'm trying to keep changes more "safe".
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AcaMetis

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Re: [0.95a-RC12] Converted Fighter Bay installs over logistics hullmods
« Reply #2 on: April 10, 2021, 11:26:41 AM »

For the record I forgot that I've started running some mods, but a quick test confirms that the issue also happens in my vanilla save.
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Alex

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Re: [0.95a-RC12] Converted Fighter Bay installs over logistics hullmods
« Reply #3 on: April 10, 2021, 12:46:35 PM »

Yep, thank you - definitely a vanilla issue!
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PureTilt

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Re: [0.95a-RC12] Converted Fighter Bay installs over logistics hullmods
« Reply #4 on: April 10, 2021, 09:20:50 PM »

Not sure if this fix can break anything, tested it on different ship with different Hmods looks like works fine, mb gona help you.

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Alex

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Re: [0.95a-RC12] Converted Fighter Bay installs over logistics hullmods
« Reply #5 on: April 11, 2021, 10:24:10 AM »

Thanks! (The issue there is e.g. getUnapplicableReason() isn't returning the right string if it's due to too many logistics hullmods. I mean, this isn't super hard by any stretch! Just... not a big enough deal that it can't wait until the .1 release, as opposed to the next hot/warm fix, which would naturally get less testing.)
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