Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95a is out! (03/26/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

Author Topic: Help! Game always crashes when starting up - Starbase 0.95a RC12  (Read 241 times)

NSA

  • Ensign
  • *
  • Posts: 7
    • View Profile

The game starts and it starts to load up. At the end of the progress bar the game crashes and spits out an error message.

I have installed theese mods:
Autosave
Better Colonies
CaptainsLog
CaptureCrew
Caymon's Ship Pack
Combat Chatter
Console Commands
Diable Avionics
DIY planets
Fuel Siphoning
GraphicsLib
Hight Tech Expansion
Gyperdrive
Industrial Evolution
Internal Affairs
Kadur Remnant
Lazylib
Leading Pip
Lightshow
Logistics Notifications
MagicLib
Persean Chronicles
Remnant Command Transfer
Seeker
Starship Legends
Supply Forging
Torchips and deadly armaments
Unknownskies
Upgraded Rotary Weapons
Varyas Ship Pack

I played the game some time ago at the version 0.95 RC10 and the game worked fine. I added some mods and played RC12. It then spited out the message. I tried the same mods on RC10 and it did the same.

Help please?

Here is the error message:
48360 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [data/lights/config/modFiles/TADA_light_data.csv] resource, not found in [C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\A New Level of Confidence - 40 - Rapid,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Autosave,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Better Colonies,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\CaptainsLog,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\CaptureCrew,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Caymon's Ship Pack,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Combat Chatter,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Console Commands,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\DIYPlanets,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\DIABLEAVIONICS,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Fuel Siphoning,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\HTE,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Hyperdrive,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Industrial.Evolution2.0.c,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Internal Affairs v1.0,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Kadur Remnant,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\LazyLib,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Leading Pip,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Logistics Notifications,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\MagicLib,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Persean-Chronicles-2.0.0-rc1,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Remnant Command Transfer,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\SEEKER_UC,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Starship Legends,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Supply Forging,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Torchships,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\UnknownSkies,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\UpgradedRotaryWeapons,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Vayra's Ship Pack,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\GraphicsLib,../starfarer.res/res,CLASSPATH]
java.lang.RuntimeException: Error loading [data/lights/config/modFiles/TADA_light_data.csv] resource, not found in [C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\A New Level of Confidence - 40 - Rapid,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Autosave,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Better Colonies,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\CaptainsLog,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\CaptureCrew,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Caymon's Ship Pack,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Combat Chatter,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Console Commands,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\DIYPlanets,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\DIABLEAVIONICS,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Fuel Siphoning,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\HTE,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Hyperdrive,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Industrial.Evolution2.0.c,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Internal Affairs v1.0,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Kadur Remnant,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\LazyLib,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Leading Pip,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Logistics Notifications,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\MagicLib,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Persean-Chronicles-2.0.0-rc1,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Remnant Command Transfer,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\SEEKER_UC,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Starship Legends,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Supply Forging,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Torchships,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\UnknownSkies,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\UpgradedRotaryWeapons,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\Vayra's Ship Pack,C:\Users\NSA\Desktop\Starsector95.1\starsector-core\..\mods\GraphicsLib,../starfarer.res/res,CLASSPATH]
   at com.fs.util.ooOO.Object(Unknown Source)
   at com.fs.util.ooOO.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.Ö00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.loadCSV(Unknown Source)
   at org.dark.shaders.light.LightData.readLightDataCSV(LightData.java:54)
   at data.scripts.TADA_modPlugin.onApplicationLoad(TADA_modPlugin.java:69)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Logged

Histidine

  • Admiral
  • *****
  • Posts: 3382
    • View Profile
    • Bitbucket profile
    • Email
Re: Help! Game always crashes when starting up - Starbase 0.95a RC12
« Reply #1 on: April 09, 2021, 07:42:25 PM »

You want the Bug Reports and Support (modded) subforum.

Anyway update your copy of Torchships & Deadly Armaments.
Logged

lgustavomp

  • Ensign
  • *
  • Posts: 26
    • View Profile
    • Email
Re: Help! Game always crashes when starting up - Starbase 0.95a RC12
« Reply #2 on: April 10, 2021, 07:09:52 AM »

Don't know if this will help you but: I strongly recommend you, when updating a mod, deleting the previous folder instead of overwriting the files.
Logged