Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
No no no I meant by supplying Luddic Path colonies with supplies, food, drugs, heavy weapons, marines, etc. Helping them overcome their shortages. Does doing this make them stronger in any capacity?
Really selling blueprints lets them learn it?!
Quote from: Ryan390 on April 08, 2021, 09:53:48 AMReally selling blueprints lets them learn it?!Yes sir. 100% personally confirm this from many vanilla pirate friendly plays. They get scary strong with real ships. You can also make them stronger by selling a Nanoforge to their 1 ship producing planet on the normal market, they install it and pirate d mods start becoming rare.
Quote from: Locklave on April 09, 2021, 01:36:56 PMQuote from: Ryan390 on April 08, 2021, 09:53:48 AMReally selling blueprints lets them learn it?!Yes sir. 100% personally confirm this from many vanilla pirate friendly plays. They get scary strong with real ships. You can also make them stronger by selling a Nanoforge to their 1 ship producing planet on the normal market, they install it and pirate d mods start becoming rare.I dont know about that. Ive explored more than half the sector and sold all the blueprints I couldnt learn. They should have a lot of ships, but I haven't seem them using those. They still mostly only use pirate ships. There are some pather ships. Biggest difference Ive noticed are fighters, those can get pretty scary, especially knowing how much pirates love their colossi. Maybe the bounties do? But regular pirate fleets mostly still use pirate ships.