The setup
In the material plane
While in phase cloak, wich translates to 538 space units per second at real speed. It's terrifying to watch it from another ship's perception of time.
I know it would be better for me to NOT have overridden it (I am also still missing two Burst PD lasers to slap in the back), but the memes could no longer be dreams and it's actually REALLY effective at hunting frigades and other phase ships. It is so damn fast it even accidentally rams the enemy's shields from time to time. Also, can we all agree on the fact that harbingers spamming "Systems Distrupted" on a single ship 4 times in a row is possibly even worse than Doom mines? It does look absolutely hilarious tough.
Post Scriptum: I am really tempted to give it 30 vents so that it can just
vomit Heavy blaster projectiles (it can already win flux against most destroyers and cruisers already, wich is hilarious) but I'm scared the AI might just get stuck in one of those loops where the phase ship costantly stays in phase while
INSIDE the enemy just to get out of cloak next to it and
CROAK. WHat do you think I should do with the capacitors/vent balance? Just keep in mind I do not plan on
assuming direct control of my phase ships anytime soon, I feel dirty enough already.
Post Post Scriptum: wait a second, does giving an Officer at the helm of a Phase Ship the Shield Modulation skill mean that they will
dissipate hard flux while phased? can anyone confirm this?