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News:

Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] A New Level (Of Confidence, and Power) a Max Level Increasing Mod v3.3  (Read 434843 times)

Alvikin

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Really liked the lvl 20 version for light-modded playtrough and the 25 + for higly modded runs !
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Sapling

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Confirmed compatible after just upping the mod_info.json to 0.98
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Falcon_BR

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Confirmed compatible after just upping the mod_info.json to 0.98

I did it as you said, if anyone need the lvl 40 default progression:

Hope the creator come back and update, it is an standard mod for me
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Panteradactyl

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Confirmed compatible after just upping the mod_info.json to 0.98

Yeah, it's that simple. I'll go ahead and do that now, in case people don't trust themselves to not break things.
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DasShad

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Hey! Just came on to download the mod, but the link for the .97a version throws out the error "403 forbidden"
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Panteradactyl

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Hey! Just came on to download the mod, but the link for the .97a version throws out the error "403 forbidden"

Ah balls, I think I forgot to make the files public. It should be fixed now.
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DasShad

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Hey! Just came on to download the mod, but the link for the .97a version throws out the error "403 forbidden"

Ah balls, I think I forgot to make the files public. It should be fixed now.

Aye, that's it all done pal, ta!
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Hermiod

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Greetings!

as of 0.98a-RC8 my attempts of making the mod work with Nexerelin have been in vain, despite the mod itself clearly meant to work with it.
I am perplexed as to the reason of it, yet confident it's the Nex (v 0.12.0c) screwing with it for some reason: I only use it and the Better Colonies, and I've tested the various combinations (without any mods at all it works just fine both on new save and added to the existing game; disabling Better Colonies does not resolve the issue - that only leaves Nex itself)

Any suggestions please? I am yet to try rolling to older version of Nex, but it already seems like screwing my existing game, so not a desirable outcome
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Maxifier

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Greetings!

as of 0.98a-RC8 my attempts of making the mod work with Nexerelin have been in vain, despite the mod itself clearly meant to work with it.
I am perplexed as to the reason of it, yet confident it's the Nex (v 0.12.0c) screwing with it for some reason: I only use it and the Better Colonies, and I've tested the various combinations (without any mods at all it works just fine both on new save and added to the existing game; disabling Better Colonies does not resolve the issue - that only leaves Nex itself)

Any suggestions please? I am yet to try rolling to older version of Nex, but it already seems like screwing my existing game, so not a desirable outcome

Hello, what is it that's not working?
I'm using this mod together with Nex and a bunch of other mods without issue.
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