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Author Topic: [0.95a-RC11] Interference on gate after completing quest  (Read 596 times)

PureTilt

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[0.95a-RC11] Interference on gate after completing quest
« on: March 30, 2021, 09:44:26 AM »

Cant activate gate in Aztlan after completing quest, when quest was active i tried to scan this gate but hege fleet stopped me so i just scanned other gates, after completing quest i tried to activate it and it give me same message as if hege fleet still was there even tho hege fleet isn't there.

save file: https://dropmefiles.com/9jmbW
« Last Edit: March 30, 2021, 09:48:51 AM by PureTilt »
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David

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Re: [0.95a-RC11] Interference on gate after completing quest
« Reply #1 on: March 31, 2021, 06:38:48 AM »

Thank you for the report! This is a known issue with the Gates not unlocking after the quest if the player doesn't deal with the interfering fleet.

Talked with Alex about it yesterday and looks we'll get a fix out when we do all the other mission/dialog/rules/typo fixes. Also, said fix should correct this in old savegames.
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Vind

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Re: [0.95a-RC11] Interference on gate after completing quest
« Reply #2 on: April 07, 2021, 10:19:35 AM »

[0.95a-RC12] Got same issue on gate light years away from the core. Completed story quest but...



I have never seen any tri-tach fleet scanning the gate at all while completing quest previously.
Another gate in nearby system wont activate too due to invisible pirates as fleet nearby is scavenger and system is empty:
« Last Edit: April 07, 2021, 10:24:14 AM by Vind »
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