Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 2 [3] 4 5 ... 7

Author Topic: [0.97a] Furry Portrait Pack v1.18  (Read 123260 times)

theDragn

  • Captain
  • ****
  • Posts: 305
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.1
« Reply #30 on: April 08, 2021, 02:55:39 PM »

Wait, what? Can you randomly generate portraits from AI-assisted programs or tools?
I uh, I'm kinda new here and don't know the rules about external links but yeah.
I use this thing: https://thisfursonadoesnotexist.com/ , primarily to make NPC portraits for my genesys games.
There's a drop down menu to make My Little Ponies, and it has parameters for the AI algorithms, you can make some pretty cursed stuff.
Yep, this is what I used for the first 10 or so portraits. It usually takes a lot of tweaking (or searching) to find something that you can use directly, and they're all kind of vague dog-cat-fox things, but it was good enough to get an initial batch of portraits.

theDragn

  • Captain
  • ****
  • Posts: 305
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #31 on: April 08, 2021, 08:59:55 PM »

Update to 1.2, adding 7 new portraits and upgrading 3 existing ones.

You might note that several of the new ones and updated ones share an artstyle- they're all from Lennoxicon. He does commissions for a pretty reasonable price, so I'm giving him a shoutout here for anyone who's looking to get a portrait done. Hit him up on discord at Lennoxicon#5347. You can see some examples of his stuff on the first page of the thread.

Space_Reptile

  • Ensign
  • *
  • Posts: 2
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #32 on: April 09, 2021, 12:15:30 AM »

Finally i can dismiss Admins not based on lack of skill, but based on the looks of their fursona   

10/10, would tell my own fursona to sod off again
(seriusly dude, TIMID? i raised you better than this)
Logged

Jonlissla

  • Captain
  • ****
  • Posts: 258
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.1
« Reply #33 on: April 09, 2021, 08:33:47 AM »

I uh, I'm kinda new here and don't know the rules about external links but yeah.
I use this thing: https://thisfursonadoesnotexist.com/ , primarily to make NPC portraits for my genesys games.
There's a drop down menu to make My Little Ponies, and it has parameters for the AI algorithms, you can make some pretty cursed stuff.

Wow, what a time to be alive. Almost all of them look genuine, I don't know if I should be impressed or scared.
Logged

Bastion.Systems

  • Captain
  • ****
  • Posts: 412
  • Special Circumstances LCU
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #34 on: April 09, 2021, 01:23:16 PM »

A lot of the AI generated images look very Habsburg-ish.
« Last Edit: April 09, 2021, 01:44:32 PM by Bastion.Systems »
Logged

Admiral Kresta

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #35 on: April 10, 2021, 11:33:06 AM »

I say thanks representing behalf of the Vulpex civilization. Good job.
Logged

It_that_watches

  • Ensign
  • *
  • Posts: 13
  • Effigy of Nothing
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #36 on: April 10, 2021, 02:42:08 PM »

Please don't hesitate to add AI generated ponies to the listings... I mean, they are technically furries right?
It does fit the theme... ^:)
Logged

Midnight Kitsune

  • Admiral
  • *****
  • Posts: 2846
  • Your Friendly Forum Friend
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #37 on: April 10, 2021, 03:28:51 PM »

Hey Dragn, just giving you a shoutout and a thanks for doing this the RIGHT way with permission! And the art is good too!
Logged
Help out MesoTroniK, a modder in need

2021 is 2020 won
2022 is 2020 too

theDragn

  • Captain
  • ****
  • Posts: 305
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #38 on: April 10, 2021, 03:31:24 PM »

Hey Dragn, just giving you a shoutout and a thanks for doing this the RIGHT way with permission! And the art is good too!

Thanks! And praise for the art should be directed at everyone who provided it- only one of those is mine.

Lennoxicon

  • Ensign
  • *
  • Posts: 3
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #39 on: April 10, 2021, 07:33:42 PM »



Still plan on doing some more later.  ;)
Sneak peek of some of what I've got brewing up for the future.
Logged

Wyvern

  • Admiral
  • *****
  • Posts: 3786
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.2
« Reply #40 on: April 10, 2021, 10:07:07 PM »

Well. I will not turn down additional space-lizards. (As you might perhaps have been able to guess from my icon - a custom commission from MShadowy.)

/salute both theDragn and Lennoxicon; you're doing good work here.
Logged
Wyvern is 100% correct about the math.

theDragn

  • Captain
  • ****
  • Posts: 305
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.3
« Reply #41 on: April 17, 2021, 01:00:13 AM »

Updated to 1.3.
- Added 6 new portraits for player and vanilla factions provided by the lovely members of the Starsector community
- Added 7 [redacted] portraits provided by Coherent Watermelon
- Added faction config for Exalted and Keruvim, provided by connortron7

Shyul

  • Ensign
  • *
  • Posts: 3
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.3
« Reply #42 on: April 17, 2021, 04:49:35 AM »



Sorry i couldn't resist the urge to post that...

Keep going though...good stuff :D
Logged

connortron7

  • Captain
  • ****
  • Posts: 439
  • "God has cursed me for my hubris" - brian gilbert
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.3
« Reply #43 on: April 19, 2021, 12:53:51 PM »

Updated to 1.3.
- Added faction config for Exalted and Keruvim, provided by connortron7
finally! kept me waiting huh?

theDragn

  • Captain
  • ****
  • Posts: 305
    • View Profile
Re: [0.95a] Furry Portrait Pack v1.3
« Reply #44 on: April 19, 2021, 02:33:23 PM »

finally! kept me waiting huh?
Yeah, sorry about that, totally forgot to include them in the previous patch. Better late than never, I suppose.
Pages: 1 2 [3] 4 5 ... 7