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Author Topic: [0.97a] Bird's Collection v1.5.2  (Read 42205 times)

Madcat

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Re: [0.96a] Bird's Collection v1.5.1
« Reply #15 on: March 04, 2024, 02:23:39 PM »

When starting the game I get this error



and this is what it says in the log

268970 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Error loading [birdwanderer.birdscollection.data.scripts.bc_modPlugin]
java.lang.RuntimeException: Error loading [birdwanderer.birdscollection.data.scripts.bc_modPlugin]
   at com.fs.starfarer.loading.scripts.ScriptStore$3.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: birdwanderer.birdscollection.data.scripts.bc_modPlugin
   at org.codehaus.janino.JavaSourceClassLoader.findClass(JavaSourceClassLoader.java:179)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   ... 2 more
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BirdWanderer

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Re: [0.96a] Bird's Collection v1.5.2
« Reply #16 on: March 04, 2024, 06:14:06 PM »

Released a new update. The ship spawning issues should be fixed. And the crash seems to be caused by a missing dependency, as I am not sure what else would cause that.
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Madcat

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Re: [0.96a] Bird's Collection v1.5.2
« Reply #17 on: March 05, 2024, 05:00:36 AM »

Released a new update. The ship spawning issues should be fixed. And the crash seems to be caused by a missing dependency, as I am not sure what else would cause that.

Do you have any idea what it could be, because I have Lazylib, Lunalib and magiclib all the latest versions and this is the only mod that I am having a problem with, every other mod I have that uses thos libraries works fine.
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BirdWanderer

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Re: [0.97a] Bird's Collection v1.5.2
« Reply #18 on: March 05, 2024, 06:52:45 AM »

Have you downloaded the new update? I'm not sure what is causing this.
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Alluvian

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Re: [0.97a] Bird's Collection v1.5.2
« Reply #19 on: March 22, 2024, 07:23:09 PM »

To get the Fays Phase ships to spawn (in the market, and more regularly in fleets) some minor changes need to be made to: default_ship_roles.json

Specifically, adding sections for phaseSmall through phaseCapital would be needed.

Example:
Spoiler
"phaseSmall":{
      "bc_phasefrigate1_Overdriven": 10,
      "bc_phasefrigate2_Attack": 10,
      "bc_phasefrigate2_Strike": 10,
      "bc_phasefrigate3_Overdriven": 5,
      "bc_phasefrigate3_Strike": 10,
      "bc_phasefrigate4_Overdriven": 4,
      "bc_phasefrigate4_Assault": 10,
   },
   "phaseMedium":{
      "bc_phasedestroyer1_Overdriven": 8,
      "bc_phasedestroyer2_Strike": 8,
      "bc_phasedestroyer3_Overdriven": 6,
      "bc_phasedestroyer3_Standard": 6,
   },
   "phaseLarge":{
      "bc_phasecruiser1_Standard": 10,
      "bc_phasecruiser1_Overdriven": 10,
      "bc_phasecruiser2_Beam": 10,
      "bc_phasecruiser2_Overdriven": 10,
      "bc_phasecruiser3_Strike": 10,
      "bc_phasecruiser3_Overdriven": 10,
   },
   "phaseCapital":{
      "bc_phaseparagon_Standard":8,      
   },
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SpaceshipCaptainYukari

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Re: [0.97a] Bird's Collection v1.5.2
« Reply #20 on: April 02, 2024, 03:47:38 AM »

Hello there!

I absolutely adore the ship designs and the way they play in this mod. I also like the inclusion of mechs in the fighters and some of the smaller ships.
However, The mechs lack that little *oomph* and polish that ARMA and Diable mechs have. Perhaps you could look into those mods when you want to work more on your mechs.

Other than that, amazing mod!
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