Are you guys using the new UI scaling feature? How do you like it?
Personally I am disappointed.
I have played Starsector in 2560x1440 since version 0.8.1 and have always found text to be too small but have enjoyed the wider view when zoomed out. I though UI scaling would bring the best of both worlds: higher magnification for text and UI controls, keep existing magnification (high-ish resolution / lowish magnification) for main content. But unfortunately this is not the case: it looks like the main content is also scaled by the same factor as the text & UI controls,
so if player increases UI scaling, it also increases the magnification of the main content.
Screenshots done with the game set at different resolution + UI scaling combo, fully zoomed out. Player fleet is in the center. These were captured by macOS, so are all recorded in the native display resolution, 5120x2880. I then converted them to 512x288.
2560x1440 - 100%
2560x1440 - 150%
2880x1620 - 200%
Notice how the main content area view got narrower when going from 100% to 150% in 2560x1440. Star disapear, player fleet gets bigger. Same when going from 2560x1440 - 150% to 2880x1620 - 200%.
If it’s not obvious enough, look at the following.
5120x2880 - 100%
5120x2880 - 200%
5120x2880 - 300%
My preference would have been:
- set game resolution to 2560x1440
- set game UI scaling to 150%
- main content view rendered the same as in the "2560x1440 - 100%" screenshot above
- text & UI controls rendered the same as in the "2560x1440 - 150%" screenshot above