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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.6.1a] Interstellar Federation v1.27  (Read 393849 times)

MShadowy

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Re: [0.53a] Interstellar Federation v1.24
« Reply #375 on: August 09, 2012, 09:25:24 AM »

Looking good, keptin.  I can't wait to see more.
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silentstormpt

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Re: [0.53a] Interstellar Federation v1.24
« Reply #376 on: August 09, 2012, 09:43:32 AM »

Damn u sure outdone urself, they look alot like Cylon ships from battlestar galactica
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Sarkovar

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Re: [0.53a] Interstellar Federation v1.24
« Reply #377 on: August 09, 2012, 10:57:52 AM »

Giving the Reaver it's maiden voyage when I'm caught with my pants down against a pirate carrier fleet, a volley of missiles are rushing towards me when I activate my shields... Wait where are my shields?!  :o OHMAHGAWD its a phase ship with pretty lights. It's more beautiful than I could have ever imagined. You just won the Internet.
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The Interstellar Federation: Laser free since '83. (except for the Jardain)

keptin

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Re: [0.53a] Interstellar Federation v1.24
« Reply #378 on: August 10, 2012, 07:14:17 AM »

Harbinger of death, the Jardain Soothslayer



Capable of fitting the Jardain's most powerful weapon, the Cyclotron Eviscerator


This took absolutely forever to make.


« Last Edit: August 10, 2012, 07:34:53 AM by keptin »
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arcibalde

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Re: [0.53a] Interstellar Federation v1.24
« Reply #379 on: August 10, 2012, 07:17:23 AM »

 :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o
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Creator of:
Relics MOD - vanilla balanced - Campaign integrated
Vanilla addon MOD - vanilla balanced - Campaign integrated
Project ONI MOD - mission only

Uomoz

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Re: [0.53a] Interstellar Federation v1.24
« Reply #380 on: August 10, 2012, 07:52:33 AM »

WTF man. Stop being awesome already.

EDIT: maybe a topic & mod title change is needed.
« Last Edit: August 10, 2012, 07:54:25 AM by Uomoz »
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keptin

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Re: [0.53a] Interstellar Federation v1.24
« Reply #381 on: August 10, 2012, 08:10:33 AM »

EDIT: maybe a topic & mod title change is needed.

Ha, yeah, I might upstage the IFed with this new faction.  I'm keeping everything under the Interstellar Federation mod umbrella, but once there are enough ships for U'sC implementation, I'll separate the factions into two different mod folders & files.  At some point, I may begin updating IFed with painted sprites...we'll see.

DNAz

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Re: [0.53a] Interstellar Federation v1.24
« Reply #382 on: August 10, 2012, 10:20:58 AM »

Asymmetry? BLAAAAAAAAAARG! Looking good keptin.
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silentstormpt

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Re: [0.53a] Interstellar Federation v1.24
« Reply #383 on: August 10, 2012, 10:28:12 AM »

How about "Outer Worlds" since seems to be facing off another faction (or more) in deep space
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Upgradecap

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Re: [0.53a] Interstellar Federation v1.24
« Reply #384 on: August 10, 2012, 10:46:48 AM »

I like the jardain empire (?).

To me, they sound like the combine with their names on the weapons. " Cyclotron Eviscerator":D
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MShadowy

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Re: [0.53a] Interstellar Federation v1.24
« Reply #385 on: August 10, 2012, 10:51:54 AM »

Man... that looks to be a lot more structured approach than how I handle things, but I certainly can't argue with the results.  That's some very fine work there.
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Thule

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Re: [0.53a] Interstellar Federation v1.24
« Reply #386 on: August 10, 2012, 11:43:43 AM »

WOW!!!

*staring*

tutorial plssssssssssss  ;D
« Last Edit: August 10, 2012, 11:47:17 AM by Thule »
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Ye olde Z

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Re: [0.53a] Interstellar Federation v1.24
« Reply #387 on: August 10, 2012, 12:03:01 PM »

Splendid work, keptin!
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Wriath

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Re: [0.53a] Interstellar Federation v1.24
« Reply #388 on: August 10, 2012, 12:40:02 PM »

The Soothslayer is a monstrosity in the best sense of the word. So amped for more.

Erick Doe

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Re: [0.53a] Interstellar Federation v1.24
« Reply #389 on: August 10, 2012, 12:40:38 PM »

Very nice!
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