InterstellarFederation updated to v1.10! Big update, hopefully I don't kill Uomoz trying to shoehorn this into CFC v12.
For this milestone, there'll be some fundamental changes with the mod. Uomoz's Corvus Factions Collection is now the official collection-mash for IFed. This collection and user feedback will dictate what is added/changed in each update. Currently, the focus is on adding new weapons, mostly ballistic ones, that players can purchase at the IFed station. Notable in this update is the new High Velocity Autogun series (HV50 and HV75), the Mass Driver and the devastating Hadron Accelerator.
It's got a long charge up, but hot damn is it satisfying when it fires!
For this and all future versions, a detailed changelog will be provided:
InterstellarFederation v1.10
=Ship Changes=
-Titan:
-titan_Siege varient WS10, WS11, WS12, WS13, WS9 changed from railgun to HV50
-titan_Siege varient WS16, WS17 changed from hveldriver to massdriver
-titan_Siege varient WS6 changed from gauss to hadron
-titan_Siege varient removed advanced optics
-titan_Siege varient fluxvents increased from 24 to 35
-Ares:
-Ship Class changed from Captital Ship to Cruiser
-Armor increased from 750 to 765
-Flux Disp increased from 350 to 360
-Ordinance increased from 100 to 105
-ares_Standard varient WS 7, WS8 changed from lightdualac to HV50
-changed description
-Toa:
-Armor decreased from 575 to 475
-Price decreased from 13000 to 9000
-Max Flux increased from 4200 to 4400
-Flux Disp increased from 255 to 260
-Shogun:
-shogun_Support varient WS4 changed from heavyneedler to HV75
-shogun_Support varient fluxvents increased from 3 to 6
-Defiant:
-deviant_Assault varient WS5, WS6 changed from lightneedler to HV50
-deviant_Assault varient fluxvents increased from 9 to 13
-Dakota:
-Cargo increased from 75 to 85
-Fuel increased from 40 to 60
-dakota_Standard varient WS2 changed from railgun to HV50
-Rickshaw:
-Ordinance increased from 40 to 50
-Max Flux increased from 2100 to 2200
=Weapon Changes=
-Added Harpy Missile Launcher
-Added HV50 Autogun
-Added HV75 Autogun
-Added Mass Driver
-Added Hadron Accelerator
-Removed Dragon Missile Launcher
-Removed Cheetah Missile Launcher
-Piranha Launcher:
-Decreased range from 2000 to 1000
-Increased flechette (warhead) damage from 365 to 395
-Increased turnacc from 280 to 300
-Decreased chargedown from 10 to 8
-Increased ammo from 6 to 8
-Decreased missile damage from 3500 to 2000
-Omega Device:
-Decreased damage from 80000 to 30000
-Reduced explosion radius from 2500 to 1500
-Reduced core radius from 700 to 500
-Weapon Sprite updates:
-Updated Mark7Launcher.png sprite
-Updated Mark7Launcher_dual.png sprite
-Updated LancerTorp.png sprite
=File changes=
-Added sounds.json in data/config
-Added ultraheavy_burst.wav
-Added ultraheavy_chargeup.wav