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Author Topic: [0.6.1a] Interstellar Federation v1.27  (Read 367373 times)

Gnock

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #585 on: January 17, 2014, 02:45:18 PM »

Jesus....


you are a true talent


God Bless You.
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keptin

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #586 on: January 18, 2014, 02:12:10 PM »

Ha thanks, trying to stay modest here, but can't say I don't like all the high praise!  8)

Here's the current batch last posted to the sprite critique thread.  There are some areas to touch up, but it's a good WIP.



It takes a lot of time for me to hit this level of detail and quality.  3+ hours for the Vixen.  There tends to be a lot of exploration in paint where I'm painting areas over and over to feel out what I'm looking for and then shading & highlighting comes in.  Pixel art is cool, but tedious!
« Last Edit: January 18, 2014, 02:17:17 PM by keptin »
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Ishman

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #587 on: January 18, 2014, 02:27:38 PM »

Well, not to polish your ego some more - but those look amazing AND they've got their own distinct style. Love the look.
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Lopunny Zen

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #588 on: January 18, 2014, 03:04:02 PM »

now this is what i was talking about :)
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Cycerin

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #589 on: January 18, 2014, 03:27:54 PM »

Absolutely amazing work, love the balance between detailing/texture and areas of smoothly shaded surface.
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Vinya

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #590 on: January 18, 2014, 03:41:24 PM »

Love the new sprites.

Any chance you'd want any animations done for decorative/built-in weapons? This has been my favorite mod since I've gotten Starsector and I'd love to help out.
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If by "good guys" you mean "elitist regime that suppresses colonial independence and thrives off of an overwhelmingly deep gap in wealth between social classes," then yes.

HELMUT

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #591 on: January 18, 2014, 04:32:44 PM »

That shade of blue on the Vixen do wonders! Keep it up!
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theSONY

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #592 on: January 19, 2014, 05:21:02 AM »

I'll say, i didn't like the first refreshed ships especially DAKOTA ( to much stuff on it ) but VIXEN looks great & as Helmut wrote, the "Blue" shade is great
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-the ABOMINATION - in progress

HELMUT

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #593 on: January 19, 2014, 09:54:40 AM »

It's true that the Dakota looks more cluttered than the others. Also darker. But with weapons put on it, it shouldn't be that much of a problem. The sprite is still gorgeous anyway, so to me it can be excused.
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frisbeerocker

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #594 on: January 26, 2014, 02:29:52 PM »

Are you working on v0.6.2a compatability?
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Piemanlives

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #595 on: January 26, 2014, 04:27:57 PM »

As it stands the author himself isn't working on it while the game is still in it's current state, however the faction is included in the Uomoz compliation here http://fractalsoftworks.com/forum/index.php?topic=1799.0
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This is called me throwing my missile swarm at you, and by swarm I mean massacre, and by missiles... I actually just mean missiles, there's actually not much to it really.

dgibso29

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #596 on: January 26, 2014, 07:44:07 PM »

Liking the retouched ships, Keptin. Keep it up!
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LostInTheWired

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #597 on: January 26, 2014, 11:33:51 PM »

Are you working on v0.6.2a compatability?

Are there any particular breakages?  I know Kazi updated it for 0.6.1.  0.6.2 didn't seem like a huge change.  I'll have to give it a run and see what I can find.
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Vinch

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #598 on: January 27, 2014, 03:34:38 AM »

Well actually i use a IFed version 1.26 i'd modified to work with exelerin back in 0.6.1a and it work without problem in 0.6.2a!

So far, the only compatability issue i had is valkyrian's Heron using the same ID as vanilla Heron, but that was easily fixed ;)
« Last Edit: January 27, 2014, 03:42:23 AM by Vinch »
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Lolpingu

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Re: [0.6.1a] Interstellar Federation v1.27
« Reply #599 on: January 27, 2014, 10:26:30 AM »

This faction seems to be really terrible for Exerelin.
It expands SO VERY SLOWLY, it takes like a year just to make a boarding fleet - even defense fleets take their sweet time to come out of the orbital station, and this is even when I capture orbital stations near asteroid and gas rich zones. On the other hand, factions which seem to be in desolate and resource-poor areas seem to flourish and spit out massive murder fleets every 5 minutes.
This only happens with IF, from my experience with several Exerelin-compatible factions.
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