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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.6.1a] Interstellar Federation v1.27  (Read 365850 times)

Lopunny Zen

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #480 on: February 17, 2013, 01:42:08 PM »

hey...may i ask where this team came from...is it from Eve?
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Lopunny Zen

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #481 on: February 18, 2013, 07:48:12 PM »

is it own creation?
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banehunter

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #482 on: February 18, 2013, 10:37:50 PM »

yes
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keptin

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #483 on: February 21, 2013, 06:29:31 PM »

It's my own creation drawing inspiration from all over; Aliens, Star Wars, Starship Troopers, Firefly/Serenity, you name it.

Uomoz

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #484 on: February 21, 2013, 06:36:33 PM »

keptin! Necromastery!
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SainnQ

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #485 on: March 24, 2013, 05:30:10 PM »

er. This is probably a dumbass question.

But is the mod by chance compatible in stand alone with 54.1a?

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keptin

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #486 on: March 27, 2013, 02:16:51 PM »

I haven't played 54.1a, but did you try testing it before asking?  The last supported build is for 53.1a, as listed.

keptin

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #487 on: May 21, 2013, 09:32:23 AM »

Interstellar Federation updated to v1.25, IFed standalone now supports 0.54.1a thanks to LazyWizard!

Code
InterstellarFederation v1.25

=File Changes=
-IFed now supports Starsector 0.54.1a
-Updated descriptions
-Updated ship_data
-Updated faction data

Interstellar Federation updated to v1.234, adds descriptions for several ships and weapons.  Note: IFed standalone is still only compatible with Starfarer 0.53.1a.
This faction is best used with Uomoz's Corvus and Zaphide's Exerelin mod compilations.

Code
InterstellarFederation v1.234

=File Changes=
-Added ship description for Helios
-Added ship description for Orion
-Added ship description for Scythe
-Added ship description for Tahoe
-Added ship description for Trexel
-Added ship description for Zephyr
-Changed ship description for Mercury
-Changed ship description for Toa
-Added weapon description for HV50
-Added weapon description for HV75
-Added weapon description for HV100
« Last Edit: May 21, 2013, 03:03:07 PM by keptin »
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Zaphide

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Re: [0.53.1a] Interstellar Federation v1.233
« Reply #488 on: May 23, 2013, 01:43:53 AM »

Interstellar Federation updated to v1.25, IFed standalone now supports 0.54.1a thanks to LazyWizard!

Code
InterstellarFederation v1.25

=File Changes=
-IFed now supports Starsector 0.54.1a
-Updated descriptions
-Updated ship_data
-Updated faction data

Nice :) I'll update Exerelin with the new things soon!
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Wriath

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Re: [0.54.1a] Interstellar Federation v1.25
« Reply #489 on: September 16, 2013, 05:20:43 AM »

Can't wait to see the IF Securing their own system!

BrickedKeyboard

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Re: [0.54.1a] Interstellar Federation v1.25
« Reply #490 on: September 16, 2013, 08:54:53 AM »

Indeed.  This mod is one of the better ones : the ships look great, they feel well balanced, they have unique ship systems that are sometimes really neat, and it adds various awesome new weapons.  (the really good ones are hard to get your hands on, ofc!)
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Gabriel_Braun

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Re: [0.54.1a] Interstellar Federation v1.25
« Reply #491 on: September 16, 2013, 10:23:44 AM »

Now THAT was NecroMasterytm at it's finest!

Still have to ask, any ETA on a .6 update?
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NikolaiLev

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Re: [0.54.1a] Interstellar Federation v1.25
« Reply #492 on: September 16, 2013, 11:47:24 AM »

Still have to ask, any ETA on a .6 update?

.6 not only brought systems and new modding commands, it brought new ship values like peak performance, logistical impact, and so forth.  I don't think it's fair, or a good idea to ask when, just if.  But I doubt keptin would let IFed go undeveloped at such a milestone update; it may just be me, but hyperspace was basically The Update I've been waiting for since I got into the game.
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etherealblade

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Re: [0.54.1a] Interstellar Federation v1.25
« Reply #493 on: September 21, 2013, 09:35:05 AM »

Agreed. If you look at some of the tutorials posted in the modding section, there is a heck of a lot going on. It's funny because the first few steps to setting up mods to .6a looked like just changing a few lines of code untill you get to the next bunch. THey involve rebalancing the whole mod to encorporate said values, and then a lot of extra stuff if they want such as warp points, thier own solar systems. The best we can do is just be patient and say thanks for sharing.
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Griffinhart

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Re: [0.54.1a] Interstellar Federation v1.25
« Reply #494 on: September 24, 2013, 10:00:41 PM »

I wonder if keptin even knows about the 0.6a update. I'd hate for IFed to be abandoned.

-- Griffinhart
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