So I tried to field different fleets of various techs ships.
I made 1 high-tech fleet, 1 mid-tech fleet and 1 low-tech fleet (4 capitals, 5 cruisers, the rest are frigates/carriers)
I used them against remontant Ordos.
High-tech ships performed far better than the other two. Next come the mid-tech which also did pretty well, and lastly came the low-tech which every time sustain tons of damage when they win.
So why would anyone use low-tech ships? They are supposed to be the most admired of the bunch, but is armor even important in this game? One harpoon can destroy the armor of everything other than a fully armor buffed onslaught.
The lack of shield coverage makes low tech ships in general very weak against fighters and phase ships.
Imo low tech ships should be attack oriented ships that get in your face and unload hell on you, but ironically it seems mid-tech ships like the hammerhead are designed for that.
So what advantages would low tech ships in general bring to a fleet?
Can anyone tell me what are they meant to be? Unfortunately currently the game lack the weapons that go well with the burn drive skill (low range but very high damage)
What would you add to make low tech ships in general perform closer to their counterparts?