Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 [2] 3

Author Topic: [0.9.1a] Placeholder 0.211  (Read 32145 times)

Hiroyan495

  • Lieutenant
  • **
  • Posts: 61
    • View Profile
Re: [0.9.1a] Placeholder 0.21
« Reply #15 on: February 17, 2021, 01:40:52 AM »

This mod is utterly OP and breaks the balance. 10/10 wouldn't recommend.
Logged

connortron7

  • Captain
  • ****
  • Posts: 439
  • "God has cursed me for my hubris" - brian gilbert
    • View Profile
Re: [0.9.1a] Placeholder 0.21
« Reply #16 on: February 17, 2021, 09:55:03 AM »

This mod is utterly OP and breaks the balance. 10/10 wouldn't recommend.
After extensive testing i have come to agree with this, author really needs to slow down and properly balance this mod before updating it. Unfortunate as it otherwise looks cool.

IonDragonX

  • Admiral
  • *****
  • Posts: 816
    • View Profile
Re: [0.9.1a] Placeholder 0.21
« Reply #17 on: February 17, 2021, 11:58:07 AM »

This mod is utterly OP and breaks the balance. 10/10 wouldn't recommend.
After extensive testing i have come to agree with this, author really needs to slow down and properly balance this mod before updating it. Unfortunate as it otherwise looks cool.
Yeah. It was much more reasonable in 0.15g. Maybe a rollback is in order? Can anyone link the old ZIP?
Logged

NikoTheGuyDude

  • Commander
  • ***
  • Posts: 229
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #18 on: February 19, 2021, 07:17:46 AM »

Ngl, I think that phase ship that has the ability to overload other ships is kinda OP. I think it needs a nerf.

Otherwise, my only complaint is the "UwUfication" of all dialogue in the game, but everything is fine!

Great mod, I love it. It's 100% on my modlist forever now.
Logged

Gecko

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #19 on: February 24, 2021, 02:25:27 AM »

Uh, I'm new here. And I pretty much create an account just to ask this, but where can I try this mod? I'm unnaturally curious about this.
Logged

TheLaughingDead

  • Commander
  • ***
  • Posts: 112
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #20 on: February 24, 2021, 09:54:54 AM »

Uh, I'm new here. And I pretty much create an account just to ask this, but where can I try this mod? I'm unnaturally curious about this.
This mod only reveals itself to those who are ready to experience it. You will know when the time is right...
Logged

JensMackine

  • Ensign
  • *
  • Posts: 14
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #21 on: February 24, 2021, 05:58:38 PM »

I am curious also. It sounds... fascinating!
Logged

braciszek

  • Lieutenant
  • **
  • Posts: 52
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #22 on: February 26, 2021, 02:38:53 AM »

I am infuriated. The most recent update reduced the amount of haves I receive on a daily basis. I will not stand for these horrendous nerfs that destroy the identity of the mod! Bring back the haves!
Logged

SirHartley

  • Global Moderator
  • Admiral
  • *****
  • Posts: 840
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #23 on: February 26, 2021, 12:25:36 PM »

Did you check for the haves in the layered chain wormholes?
I also found some more when following the massive questline that one NPC gives you - the one you can find while you do ground combat, you know?
Logged

ShpunkY

  • Lieutenant
  • **
  • Posts: 74
  • Just another piece of ***
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #24 on: February 28, 2021, 09:16:05 PM »

where's the download button ?
Logged

connortron7

  • Captain
  • ****
  • Posts: 439
  • "God has cursed me for my hubris" - brian gilbert
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #25 on: March 01, 2021, 08:28:42 AM »

JamesCawl

  • Ensign
  • *
  • Posts: 10
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #26 on: March 09, 2021, 04:22:28 AM »

Is this just some troll post?
Would have been cool to add more life to my game
Logged

cjuicy

  • Captain
  • ****
  • Posts: 353
  • Figuring out how the hell to wear heels (She/it)
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #27 on: March 23, 2021, 10:17:48 AM »

Is this just some troll post?
Would have been cool to add more life to my game
Its not out yet, and knowing the author its going to be a while. Sit tight, enjoy the other delights of the forums, and enjoy the ride.
Logged
It's been a long time, but I still love ya!

- Pfp done by Sleepyfish!

Wispborne

  • Captain
  • ****
  • Posts: 400
  • Discord: wispborne
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #28 on: March 24, 2021, 10:37:16 AM »

I honestly thought this would just be a meme mod, but a lot of thought went into the character personalities and how they react to not only how you talk to them, but also who you've aligned yourself with and what you've done in-game. It makes them feel like an actual human that my mind can give life to, rather than just a set of unchanging responses; an iron shell of a person.

10/10 would wait an unreasonable amount of time for this mod to come out again.
Logged
Mod: Persean Chronicles | Mod Manager: SMOL | Tool: VRAM Estimator | Tool: Forum+Discord Mod Database | If I'm inactive for 3 months, anyone can use any of my work for anything (except selling it or its derivatives).

Cyber Von Cyberus

  • Commander
  • ***
  • Posts: 212
  • Warcrimes are very profitable...
    • View Profile
Re: [0.9.1a] Placeholder 0.211
« Reply #29 on: March 27, 2021, 11:41:22 AM »

Everyone aboard the hype train !
Logged
Diktat Admiral:"What do we have here ? A dissident ? A pirate ? Or maybe a degenerate ?"

Me:"Yes, I'm all of those."
Pages: 1 [2] 3