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Starsector 0.98a is out! (03/27/25)

Author Topic: AI ships just not attacking when they have the advantage  (Read 1324 times)

clown_hand

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AI ships just not attacking when they have the advantage
« on: December 31, 2020, 09:35:16 PM »

This is a issue that happens a lot, AI ships when given the order to eliminate just aren't aggressive enough, even when they have the advantage. Often the ship can win just by pressing forwards and holding down the fire button, forcing me to switch control to it just to have it attack.
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SafariJohn

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Re: AI ships just not attacking when they have the advantage
« Reply #1 on: January 01, 2021, 06:01:37 AM »

I have seen worse. Here is a capital ship holding fire with all its weapons for several seconds instead of eliminating the lone destroyer beside it:

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sector_terror

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Re: AI ships just not attacking when they have the advantage
« Reply #2 on: January 01, 2021, 09:41:28 PM »

The AI is very defensive in general outside of reckless. It seems like they build more for trying to protect the ship from long-term damage and keep in mind the price tag of repairs. The AI cares more about winning with minimal damage than taking advantage when it probably should. Keep in mind that has an advantage given how costly even a single loss is, but I do see the issue. As far as I can tell the main issue though is the AI doesnt plan for long-term strategy. It takes into account the enemies payload as if it's surrounded and they have no backup to help them retreat. If its going to run 80% of it's flux, or even 50%, and has no escape plan, it wont go in right away.

But hey, im writing stream of consciousness so...
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