1. Raum's XL weapon firing/reload animations are the new gold standard for me. Absolutely amazing work. I've always loved your asthetics and animations, and you really did an exceptional job with this one. When the XL missiles started to 3D print I was blown away.
2. I love the look. Very clean and deadly, the thruster animations are great, and you get what it's there for: it's a gun that floats. Very direct and to-the-point. Such a pretty ship
2. The two missile systems feel pretty underwhelming. The mines get killed by PD almost instantly, and anything that doesn't PD them just walks through with their shields up. Also, since it spreads wide and thin it never seems to have the density required to threaten anything. The kinetic missile circles around the target and hits somewhat 360° instead of focusing, and it takes such a long time to actually finish that the target just tanks it because the damage is really spread out or turns off its shields entirely and waits it out.
3. The ship system is pretty cool. I like being able to choose between long-range poking and close-range fighting.
4. It has a lot of problems keeping all of its guns up due to range issues. It really wants Ballistic Rangefinder but can't have it. You can pick weapons from other factions that close the gap a bit, but it's still kind of awkward.
5. The XL weapons feel kind of underwhelming. I'm not a math or mechanics person, so take that with a grain of salt. To me they're really amazing to look at, but don't really do enough to warrant the cost of the ship. You're paying a lot for that single gun, but it doesn't really match it's DP cost. It's fairly helpless against flankers, it isn't really a line ship, it isn't mobile, it isn't a dedicated carrier... It's a floating gun, but the gun is mostly just "okay", so the ship is mostly just "okay". I'm not sure if it would feel better if it was more of a generalized gun ship with an extra large mount or two to back up the XL, or more specialized by tuning the XL weapons somehow.
Overall: Gorgeous ship, amazing animations. XL missiles feel pretty weak. Could maybe use an innate modification that works like Ballistic Rangefinder. Might need a Large mount or two, but I'm not great at ship balance.