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Author Topic: faction mods  (Read 1208 times)

Warlord-616x

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faction mods
« on: December 12, 2020, 10:38:18 AM »

hey guys was trying to start up another nex campaign but in my last game i came to the realization that the independents dont seem to take part much on the combat side and end up just feeding the other factions and caused some problems, and was just wondering if anyone had any good recommendations for a mod faction that is compatible and balanced with the rest of the game to take their place. 

going to be doing equal weights and random core worlds so hegemony doesnt take over the galaxy and going to keep both rebel factions but make random relationships to try and keep things as even as possible.  ai being able to make use of the mod ships would be a plus. just looking for a good core experience and dont want anything over the top if i can find it.

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IonDragonX

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Re: faction mods
« Reply #1 on: December 12, 2020, 03:14:50 PM »

Have you tried Roider Union? They are basically neutral & have hidden bases all over the sector.
http://fractalsoftworks.com/forum/index.php?topic=9547.0
Celestial Mount Circle, maybe?
http://fractalsoftworks.com/forum/index.php?topic=14769.0
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Warlord-616x

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Re: faction mods
« Reply #2 on: December 12, 2020, 07:10:58 PM »

ya i think someone else elsewhere had recommended roiders but i didnt realize they did the secret base thing.  that might be a good one thanks. will check out the other here soon.  was thinking about trying to just look for some good other faction or two next.
« Last Edit: December 12, 2020, 07:34:42 PM by Warlord-616x »
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IonDragonX

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Re: faction mods
« Reply #3 on: December 12, 2020, 08:01:53 PM »

Here are two factions that seem balanced and are still very interesting.
Pearson Exotronics
https://fractalsoftworks.com/forum/index.php?topic=18660.0
The Star Federation
http://fractalsoftworks.com/forum/index.php?topic=19115.0
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