Deployment is scaled based on the relative fleet sizes. Up to 50%. So if the base is 300 (150 each) and you’re heavily outnumbered they can deploy up to 200 while you will be limited to 100. This is a cap though, you cannot be outnumbered more than 2 to 1 on the combat map unless you fail to deploy your max
This is stupid. Why is there some magic barrier keeping the rest of my ships from entering the battle? Especially when -I- am going to -THEM- for the fight!! THIS MAKES NO SENSE AT ALL.
Turn the "problem" around:
Why is there some magic barrier keeping the rest of their ships from entering battle? Especially when the player is going to -THEM- for the fight!! THIS MAKES NO SENSE AT ALL.
Three reasons:
-Battles aren't fair, it's not everyone waiting for their turn in a line to fight another ship like in Pokémon.
-Balance, the battlefield isn't that large, and some ship doctrines would greatly benefit from covering a larger part of it, extending the battle line and reducing flanking opportunities. It also limit the dominance of high DP vessels, as it would be a no brainer to have full capital as long as ship limit based on number is a thing.
-Performance, battle size can be changed so that bigger fleets can clash in greater shares of their forces at the same time
If you get to deploy two more ships, the enemy gets three, AND it is technically unfair to the biggest of the two when greatly outnumbering the enemy, as there is a limit to deployment (dis)advantage, as explained above.
Would you complain if you were to engage a pitiful enemy fleet and got to send more ships than them?