This update technically does not provide much anything in term of new content but represents a major polish pass, notably on the end-game bosses. It should provide a much smoother experience, better rewards as well as a new ways to deal with those challenging opponents.
Changelog
0.52
BALANCING:
- Minor and major tweaks to the Umpire Beam and Whiplash Blaster.
- Augur-class EMP Discharge system cooldown halved down to 8s.
- Hedone-class Time Splitter system CR cost doubled to 2% per use.
BUGFIXES/IMPROVEMENTS:
- Fixed an issue with the Balisong system.
- Fixed Tumbleweed's Drone system missing a description.
- The Titanic wreck should spawn further away from blackholes.
- BOSSES:
. Clarified some special items descriptions,
. Lots of improvements and fine-tuning,
. Double wreck drops should hopefully no longer happen,
. Added more ways to get pointed in the right directions,
. Broke the monolithic fleets in multiple smaller ones,
. Changed the final boss' ship system,
. All bosses ships have exceedingly slow post battle repairs. Go at them a second time if the first assault failed without losing your "progress",
. Boss bounties now have a 10 years deadline,
. More goodies in salvage!
- Plague-Bearer LCPs can no longer be mounted on non Plague-Bearer ships, removed the Quarantined Flight Deck hullmod.
- Proofreading...
This update should be save compatible. However a lot of the refinements will only take effect on a new game.Earliest save compatible version: 0.50
Always DELETE the old version before extracting the new one
To whomever it may interest:
As it has become pretty obvious, this past year I for the most part moved on from modding this game. While it may be disappointing to hear I cannot promise to ever returning to the debit of frequent updates I once held. I however do not want to let this mod die. Thus in the case I have yet to show up 3 months after the next major game release, anyone is free to update Seeker and/or change it however they want.
In the meantime, Seeker's code can freely be re-used by anyone and the sprites can freely be kitbashed from without asking with 3 conditions: It must be for a Starsector mod, that mod must have a similarly permissive license, and I am credited.