Adds a mission to showcase 5 new biological ships with 6 new biological weapons (with zerg sounds provided by WarStalker).
Changelog for V.3: Added the Putrifier as a head on charger ship (it sprays acid, low per-shot HE dmg and some EMP, try to have shields to defend from its attacks), changed all weapons and ship stats multiple times so they now are "vanilla balanced" (every ship get its ass kicked by any higher FP cost ships 1v1), added a second mission to try the Scourge against a fighter-based TT fleet and heavily rebalanced the first mission (it may be even harder to beat, but that's the point).
Changelog for V.4: Added the Impaler as Sniper Destroyer (very high damage but slowest ship ever), changed every weapon and ship stats again and again (yeah masochistical), tweaked colors and overall graphics.
CHALLENGE: Anyone that posts a winning screenshot of any Scourge mission (v.4) have a say on a future Scourge ship (role AND hull used). Have fun!