Did that a week or so ago and it visibly helped, I am still running on 0% idle by the way, my laptop is like 7 years old I think? It might be just me biting a mod list to big for my toaster to chew
What are the specs of your laptop? CPU? GPU? Screen resolution? What resolution are you playing Starsector?
My understanding is, in order to tune performance, currently you may:
- read and follow guidelines from the Modded System Requirements
- reduce number of mods
- turn off GraphicsLib visual effects
- play at a lower resolution
- (ensure no other application is eating performance while you are playing Starsector)
Where do you get the worst FPS/idle? In hyperspace when there are a lot of storms around? In system near a busy market with a lot of fleets around? In battle? Title screen (not a joke)?
Potato Laptop specs.
GPU: AMD Radeon HD 7600M Series
CPU: Intel(R) Core(TM) i3-3120M CPU @ 2.50 GHz
Memory: 4 GB
Current Resolution: 1600x900
GPU Driver Version: 15.200.1062.1004
Operating System: Microsoft Windows 10 Home (64 Bit)
I play in 1600x900 resolution, have already allocated 4gb or ram to Starsector, turned off all GraphicsLib visual effects and max numbers of them too and just run the game when playing.
I usually get a big FPS drop in systems full of objects, always when there the are a lot of fleets/colonies and almost never in hyperspace. I also sometimes get inexplicably low FPS after a big battle and need to restart the game to have it go back to normal.
Edit: I'll probably start a new campaign after this one is over where I generate a random sector and heavily lower the number of colonies/stations and whatnot in every sector just to make sure I don't get any of these issues for most of the campaign. Also thank you guys/gals, you've been very helpful