The update has been a blast so far, been playing no-stop for hours without even sleeping!
But there's something that bugs me to no end:
Whenever a planet is about to decivilize, i get a tooltip: "if nothing is done, x is going to decivilize!", so I'm like, oh no! I better go help! i wouldn't want that place to decivilize forever for whatever reason!
So I go there but before reaching my destination, after just a few days, It's already too late.
Why even tell me "if nothing is done"? it's like teasing me this amazing planet saving gameplay where i get to sell overpriced goods or something, but it doesn't let me play.
Wouldn't it be better if there was at least a countdown? "Umbria will decivilize in 100 days if nothing is done", then something does get done and it's like "Umbria will decivilize in 200 days", until it doesn't decivilize anymore.
It's a small thing in the grand scheme of things, but it would add some meaningful gameplay with consequences (not helping means the place is going to decivilize).