Also, to add onto the version naming talk:
If you're using "0.9.1" and "0.9" for example, as far as I recall it makes sense to show it as "0.9.0" instead of just "0.9"
Like, if you're showing iterative hotfix versions then that position should be kept as 0 if none have occured yet..
maybe im just dumb tho
Makes sense! But since it hasn't been that way, I'll just stick to how I've been doing it
Wouldn't it usually be 0% vs. 10% or 10% vs. 20%, or did you remove the cap increases? Even 20% reduction across the board sometimes could be interesting in its own way, I think.
Ah, right - it's now 20% max, and the max isn't affected by skill. But since Gunnery Implants gives an EW bonus when used on smaller ships, you'd get some EW in many battles. Sorry about not providing enough context
I'm not against HBI, but I put mediums on the Onslaught's side larges mainly to save flux, not OP. If the movement AI considered turning to face its best PD towards incoming missiles instead of preemptively throwing up shields, overfluxing with more larges might be more viable.
Not sure an Onslaught could really pull that off, turn-rate wise. But yeah, I see what you're saying. Still, I think this opens up more variety, especially if those arcs don't try to fire front and so aren't as much of a flux drain.
Please let us have Size-7 colonies through cryosleeper!
And +1 industry when a colony reaches size-7
Well, if you really want 'em, you can edit settings.json! But vanilla-wise, I don't think it makes sense. (Edit: you'd feel forced to only colonize near the cryosleeper; that'd be
really bad for the game. Unless you could move the sleeper around etc, but that's a whole other separate thing.)