"The Starfarer" does sound really cool, but it lends the player a more mythic-heroic aura than we'd ever intend. Like, you're not the Chosen One in a fantasy game, you're just some person and what happens in the Persean Sector is what you make of it.
So I'd never call the player that, but hey, the wiki can do whatever it wants. We don't make the rules there!
That the player
isn't special, or chosen, or anything like that is what gives the game so much of its charm. The fact that the Sector, at large, is apathetic to your early exploits makes it feel more real than if it went the route of the hero's journey. Where my suspension of disbelief gets a little iffy, though, is when you are big enough that the Sector
should care but still doesn't. When you're just flying around in a Hound and a Buffalo, sure, no one should care, but if you have a multi-planet empire supplying 40% of all the Sector's commodities and can crush major factions with your fleet, you're no longer a small fish.
I don't think the game would go into 4x territory if there was a notoriety system of some sort. Hey...maybe with the new progress bars