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News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

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Author Topic: [0.9.1a] Hyperspace Network 1.6.2 - information services  (Read 33099 times)

Jaghaimo

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Re: [0.9.1a] Hyperspace Network 1.6.2 - information services
« Reply #60 on: April 05, 2021, 10:53:46 AM »

Alpha release for 0.95a: https://github.com/jaghaimo/hypernet/releases/tag/1.7.0-a1

Do note that admin and officer search is broken.
« Last Edit: April 08, 2021, 01:43:15 PM by Jaghaimo »
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Stellar Networks - collection of useful intel boards
Starpocalypse - fortresses and regulations

erikem

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Re: [0.9.1a] Hyperspace Network 1.6.2 - information services
« Reply #61 on: April 09, 2021, 11:07:55 AM »

Is there any way to filter out markets I don't have access to? Or even better - filter out items I cannot buy i.e. I may have an access to military market but not all items are allowed for me.
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Jaghaimo

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Re: [0.9.1a] Hyperspace Network 1.6.2 - information services
« Reply #62 on: April 10, 2021, 01:48:25 PM »

Is there any way to filter out markets I don't have access to? Or even better - filter out items I cannot buy i.e. I may have an access to military market but not all items are allowed for me.
Submarkets to which you have no access are already filtered. As for specific items (hidden behind rep-requirement), I will look at it in the successor mod - Stellar Networks.

I am locking this thread as no further work on HyperNET is planned. Please direct all feedback in Stellar Networks thread.
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Stellar Networks - collection of useful intel boards
Starpocalypse - fortresses and regulations
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