any chance you could make it so HMI ships get a halved points benifit from using the v mods instead of nothing?
As the post above already mentioned, I'm not planning on adding support for HMI junker ships just simply because it would be a touch too overpowered for what I had in mind. Went out of my way to make sure it didn't happen.
On a side note, is this mod save-compatible or will it break an ongoing campaign savefile?
Should be fine to add to an ongoing save yes, removing it from an existing one will however cause a crash.
You know, I am almost cursing at your mod being so compatible with HMI.
This must've been the 8th time I fed both my Locomotive converted junker battlestations to hungry [Redacted] Fleets for them to gain more D-mods and I only managed to get 2. I do not know if the following idea fits this mod more than HMI or vice versa, but here it is anyway:
New Hull-Mod: Crude Bulkheads
Description: Unlike the proper method of applying reinforcing structures to an already existing frame, this bulkhead design redistributes the already installed hull reinforcements to key areas instead. The end result of such welding barbarism being a sturdier ship hull overall that is prone to running into significant, long lasting damage would the "new and improved" Bulkheads spring into action and keep the ship in once piece.
Effects: Ship hull points increased by 25%, Ship is almost always recoverable after being disabled (same as R.B), significantly increases the chance of receiving a D-Mod upon ship recovery. It should cost a bit less than the standard Reinforced Bulkheads and also be Incompatible with it.
What do you think?