THE STAR FEDERATION 0.95
0.95.4
-Simple already-compatible version number change.
-Woulda Coulda Shoulda fit in some balance changes.
0.95.3
-Nerfed capacity of frigates in general, especially the Byte
-Updated Kestrel's sprite a little
-Slight nerf to Kestrel's shield efficiency
-Fixed an issue with Star Federation not using the Super Buffalo
0.95.2
-Updated several weapon sprites: some pulsers, scrapshots, PD weapons
-Fixed typos and added a few second paragraphs to descriptions
-Kestral speed increased to 65
-Elephant is no longer Pelican in its description
-Colubris also increased to 130 speed
-Reduced Power Surge's active time a lot, but increased charge regen.
-Bell increased to 130 speed, hull reduced to 2000ish from 3000.
-Increased DP of Resolute to 55 (was 50)
-Increased DP of Rebellion to 55 (was 50)
-Adjusted some deployment/supply-mo values that had become different
-Maybe a few more small changes I forgot.
0.95.1 - fixed a nex config issue
=====================================SHIPS=====================================
Accordant
-Total rework: Fast, energy-focused missile boat. Oddy Sidegrade.
Resolute
-Ship system changed to drone swarm.
Union
-Sprite change and rebalance
Rebellion
-Total rework: Has an engine boost system and energy weapons only.
Perserverance
-New ship, capital logistics class. Cobmat support ship like Altas MK2
Proteus (New name: Pikeman)
-Total rework: Gunship cruiser.
Kestrel/Kestral (damn brits)
-Ship system changed to Damper Field, rebalance.
Osprey
-Rebalances, added Siege Engine hullmod for better projectile range.
Pelican
-New ship, heavy cruiser carrier with reserve deployment and guns.
Nesasio
-Fixed hardpoint arcs, nerfed across the board.
Nisos
-New secret cruiser hull, with Flak Artillery and ballistics.
Daptrius
-Rebalance, tanky energy brawler.
Cormorant
-Rebalance, no more AAF and more built-in missile boosting hullmods.
Brava
-Rebalance, should be tougher and faster.
Invader
-Rebalance, now an energy rusher like the Shrike. No medium missile.
Egret
-Rebalance, should have weaker flux stats.
Super Buffalo
-New ship, premium Buffalo freighter with mobility and better guns.
Colubris
-New ship, elite frigate with small guns but big boost system.
Bell
-Rebalance, ship system changed to active flares, faster.
Brane
-Rebalance, minor adjustments.
Byte
-Rebalance, cheaper to deploy but also less durable I hope.
====================================WEAPONS=====================================
Lots of possible changes, I am bad at keeping track.
Flak Artillery
-New built-in weapon, found on the Nisos. Energy flak,
Ion Flooder
-New
Glaive, Halberd
-Custom EMP scripts. More damage at close range, but good range overall.
Pulsers
-Tweaked ammo and increased regen.
Scrapshots
-Nerfed damage a lot. Updated visuals and scripts.
Pegasus Missile
-New medium frag missile. Fires four leto-like missiles.
Pitch/Chisel/Carver PD
-No more sustain firing, except for the Pitch. Higher burst DPS.
====================================FIGHTERS====================================
Firestream Gunbomber
-New limited ammo HE-minigun fighter. Slow but tough and very powerful.
Tsunami Multirole
-New general combat fighter. Fast and adaptable, but limited numbers.
Omnidrone
-Probably small nerfs overall.
======================================MISC======================================
Descriptions update
Octavia star system update
Fixed module crash bug (FINALLY, thanks Alex)
And probably so many other changes I cannot think of. Thanks for playin'.
Credits to FlyingFlip for the Perserverance, Basalisk, and Resolute!
todo: [[SUPER REDACTED]] appearance in campaign