Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Another thought: Maybe ships with officers should not suffer as quickly from the "crew understrenght" condition. After salvaging a hull, it's a bit unbelievable (and costly) that your main combat ships have to give up just as much crew and CR as your freighters and tankers. It's also not pretty to look at to have that warning smeared across every one of your ships. I'd say only touch the crew of ships with officers after all other ships have a max CR of 40%.
- It was probably suggested before, but it would be really nice to have all storage locations connected into one. Like a magic chest, you know. Call it the sector courier network or something, maybe give it a waiting time or extra costs.
I cant be blamed for what I said 5 minutes ago. I was a different person back then
The game was completed 8 years ago and we get a free expansion every year.
Arranging holidays in an embrace with the Starsector is priceless.