I mean, what are you even planning on doing with a destroyer swarm?
Later into the game when you are fighting fleets of cruisers or capital ships general purpose gunboats like the enforcer just don't seem to have much of a place. They don't tank damage very well (the Medusa can serve as a fairly decent teleporting shield tanking craft), nor are they terribly efficient at putting damage out (like hammerheads, sunders, or harbingers), and they don't have a well defined role outside of those to use as supporting craft (like a carrier).
You will be out ranged by stations and larger ships rather handedly, easy pickings for fighter swarms (but who isn't to be fair), and out ran by top of the line frigates some of whom can easily outfight the enforcer anyway.
This is why I don;t tend to use them any more as yeah they do a fairly decent job punching down against most frigates on the flanks of a proper line battle, and bully non-combat destroyers and cruisers decently enough as well but they aren't my first choice for anything. If I need a general purpose combat destroyer I'll use a hammerhead, if I need a supporting ship then a carrier drover will do nicely, if I need a good hammer to the anvil that is my capital ships then I use the sunder, and when I'm going for phase ships I'll use the only one there is, the harbinger. Sometimes I might use the medusa but frankly both it and the shrike suffer kinda like the enforcer in being the middle child, not the biggest nor the nimblest to be great enough one way or the other to consider over more specialised vessels.
My problem with the enforcer is that it isn't tanky enough to be fine with focusing on it's weapons, but frankly it doesn't have the ability to use all of the medium ballistic mounts effectively anyway. Sure it out tanks most frigates, but armour is one or two missiles away from being useless anyway and it's not like HE is hard to find or use, and it certainly out shoots them, on paper it should be fantastic. In reality it's never quite safe from being torpedo'ed and it can't equip or use enough decent cannons to fully take advantage of it's weapon slots, and with poorer low grade weapons it can barely out punch frigates anyway! It just feels like target practice for the enemy. Even with specialised load outs it never feels like it contributes like other ships. Loaded with flak and one hvd is nice for some fleet support, but a carrier typically does the same over a MUCH larger area. A brawling enforcer with hmgs and an assault cannon can tear open a target in seconds, but so can a boosting hammerhead. And any enforcer trying out as a long range cannon platform with a mauler and hvds will struggle to keep them all influx half the time anyway and will never out-range anything but stuff below it's weight-class anyway.
Lategame I see no use for it as bigger gunboats are always better, and it can't really do anything else better then other options.