I didn't really know if you want the stuff via PM or whatever sooo yeah ... knock yourself out I guess:
Folder with all planets of my current playthroughThe Hegemony and the Luddic Path are errm playing baseball over there and the seed for this universe was MN-6943595531913352991. The planets tend to be:
Arid
- all are habitable
- many have organics and farmland
- almost all are hot
- ores are a good mix
- for some reason, many in this universe also have high gravity
Barren
- none are habitable
- none have organics nor farmland
- most are hot or even have "extreme heat"
- ores are quite common
- none have an atmosphere
- quite a few ruins
Barren-Bombarded
Pretty much the same as "normal" Barren.
Barren-Desert
(there are only 8 )
- only a few are habitable
- resources heavily lean towards normal ore
- all have a thin atmosphere
Cryovolcanic
- none are habitable
- organics are extremely rare,
- farmland nonexistent
- many have both "normal" and rare ore
- many have volatiles
- almost all are extremely cold
- tectonic activity everywhere
Desert
- all are habitable
- organics are extremely rare,
- farmland is here and there
- almost all have normal ore
- all but one are hot
- most have extreme weather
- quite a few have high gravity
- quite a few ruins
Frozen
- none are habitable
- only one has organics
- farmland is nonexistent
- many have both types of ore, but many deposits are sparse
- almost all have volatiles
- almost all are extremely cold
- many have poor lighting or are in pure darkness
Gas Giant
- none are habitable (no ****)
- only resource ever are volatiles
- all have high gravity
- as for other hazard conditions, it goes from a tame "high gravity + extreme weather" all the way to a hazard rating of 300% with poor light, irradiated, extreme weather, extreme cold and high gravity
Ice Giant
Pretty much the next best thing if you don't find a good Gas Giant for volatiles.
- none are habitable
- all have volatiles as the only resource
- all have high gravity
- many additionally have extreme weather, some form of cold and / or darkness
Funnily enough, "Diti" is actually hot?!
Irradiated
- none are habitable
- many have both types of ores
- all are irradiated
- many, many are extremely hot
- quite a few have low gravity
Jungle
(there are only 4)
- all are habitable
- all have organics and farmland
- two of them also have both types of ores
- you'd think they all have Inimical Biosphere, but only two do
- all have extreme weather
Rocky Ice
- none are habitable,
- one has organics, none have farmland
- lots of normal ore and a tad of rare ore again
- almost all are cold, some are extremely cold
- many have no atmosphere
- a few have low gravity
- some darkness, volatiles and radiation sprinkled in
Rocky Metallic
- none are habitable,
- no organics nor farmland
- all have normal ores, many have rare ores too
- none have an atmosphere
- more hot than cold
- low and high gravity is well mixed, many have "no modifier"
- few ruins here and there
Rocky Unstable
- habitable = organics = farmland = nope
- many have both types of ores, many even have rich or ultrarich deposits
- all have tectonic activity
- more hot than cold
- gravity isn't a big factor here
Terran
(no distinction between "Terran" and "Terran Eccentric" because there are only 6 in total anyways)
- all are habitable
- all have organics and farmland
- all have some type of ore
- all have ruins
Pretty solid planets (as you'd expect) but iirc most are quite far away from the core worlds (aside from those ARE the core worlds, of course)
Toxic
- none are habitable
- none have farmland but:
Salamanca, a Colony from the Persean League, is the only toxic planet that:
A) doesn't have a Toxic Atmosphere
B) has abundant Organics
... don't wanna know what the hell they're doing with those Organics but ok
- rest all have Toxic Atmosphere
- many have ores,
- many have volatiles
- many have other hazard conditions that quickly add up to 200%+
Tundra
- all are habitable,
- all have farmland and many also have organics
- many are cold
- many have ores
- a few ruins here and there
Again, pretty solid planets but I think they're all kinda off the beaten path.
Volcanic
You know the drill:
- none habitable, none have organics, none have farmland
- almost all are extremely hot
- all have tectonic activity, most have extreme activity
- the atmosphere is either thin or toxic; those that have neither have extreme weather instead
- ALL have both types of ores,
- MANY have rich or ultrarich deposits
Damn good planets for ores, but it's hard to find one below even 225% hazard rating.
Water
(Another rare kind with only 5)
- all are habitable,
- 4 out of 5 have organics, none farmland (duh)
- all have a water-covered surface (wow!)
Honestly a kinda "meh" type of planet. Like, they have a relatively low hazard rating yeah, but if you raise your "max-hazard-rating" standard for a colony to like 250%, you'll easily find some with both types of ores + volatiles + low gravity or something like that.
But colonizing them gives you the bragging rights for having a water-planet, I gues?!