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Author Topic: Devmode hyperspace system colors  (Read 1055 times)

elite24

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Devmode hyperspace system colors
« on: August 26, 2020, 08:40:34 PM »

Hello folks

So this has been bugging me for a little bit so I figured I'd call in the forum reinforcements, as I wasn't able to locate anything definitive when searching. When dev mode is on and limited sensors is set to false (ctrl - z), every system on the hyperspace map gets a nice color. I personally love using this for late game colonization, as it helps me remember where those blasted cryosleepers are. However, there are a lot of colors that show up that I have no idea what they mean. I have a feeling some are tied to permanent structures/domain gates, but I haven't been able to make a definitive correlation. Here's a list of the known and unknown colors:

Known:
Pirate red: pirate base present in system (system name also indicates this)
luddic path green: luddic path base present in system (system name also indicates this)
neon green: domain era cryosleeper is located in the system
neon blue: [redacted] presence in system

Unknown:
red:
burnt red/orange:
orange:
yellow:
blue: (the "normal" color)
gray/white: (the core systems have this color, but also many outer systems)

Note: These colors are witnessed on a fully explored map. Any info on the meaning of these unknown colors or a link to a reference would be much appreciated! Thanks all.
« Last Edit: August 26, 2020, 08:57:25 PM by elite24 »
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