Hi - sorry about the trouble!
First thing would be to make sure your graphics drivers are up to date. Second would be trying a reboot.
(Oh, also: if you have MSI Afterburner running, or anything similar, or any video-capture related software, I'd suggest turning that off. MSI Afterburner (and a similar ROG Tweaks app) are both known to cause issues of this sort.)
If that doesn't help, you can try running the game in administrator mode, and in compatibility mode for windows 95.
If *that* doesn't help, open up data/config/settings.json and change:
"legacyLauncher":false,
To:
"legacyLauncher":true,
That should at least get it further along and might resolve it entirely.
Now along with original error it says "Cause: Could not create context" here is the new log:
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
7 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
8 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
8 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
41 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
58 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
489 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
490 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
490 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
491 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
491 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
492 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
492 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
493 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
493 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
494 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
494 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
495 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
495 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
496 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1478 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
7023 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
7102 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
91 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
91 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
91 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
131 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
152 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
610 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1513 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
4728 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
4913 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
47 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
47 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
48 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
80 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
94 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
372 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
373 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
373 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
374 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
374 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
375 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
375 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
376 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
376 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
377 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
377 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
378 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
378 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
379 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1286 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
2553 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
2581 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
3 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
4 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
4 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
34 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
50 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
306 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
307 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
307 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
307 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
308 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
308 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
309 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
309 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
309 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
310 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
310 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
311 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
311 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
311 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1152 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
1357 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
1364 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
6 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
6 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
7 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
38 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
52 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
305 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
306 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
306 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
306 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
306 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
307 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
307 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
308 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
308 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
308 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
309 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
309 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
310 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
310 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1281 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
1397 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
1403 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
1 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
3 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
4 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
4 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
61 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
74 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
362 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
363 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
363 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
363 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
365 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
365 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
365 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1093 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
1301 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
1307 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
3 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
3 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
3 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
56 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
67 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
364 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
365 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
365 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
365 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
366 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
367 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
367 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
367 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1026 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
1224 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
1227 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
1 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
5 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
5 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
6 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
31 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
46 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
327 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x240, 60Hz, 32bpp
328 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 320x200, 60Hz, 32bpp
328 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 400x300, 60Hz, 32bpp
328 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 512x384, 60Hz, 32bpp
329 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x400, 60Hz, 32bpp
329 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 640x480, 60Hz, 32bpp
330 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 800x600, 60Hz, 32bpp
330 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1024x768, 60Hz, 32bpp
331 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x720, 60Hz, 32bpp
331 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x600, 60Hz, 32bpp
331 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1280x768, 60Hz, 32bpp
332 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1360x768, 60Hz, 32bpp
332 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Found display mode: 1366x768, 60Hz, 32bpp
333 [main] INFO com.fs.starfarer.launcher.opengl.GLLauncher - Assuming native monitor resolution is 1366x768
1175 [Thread-2] INFO com.fs.graphics.L - Using refresh rate:60
1361 [Thread-2] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
1370 [Thread-2] FATAL com.fs.starfarer.launcher.opengl.GLLauncher - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.launcher.opengl.GLLauncher$2.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 3 more
0 [main] INFO com.fs.starfarer.StarfarerLauncher - Starting Starsector 0.9.1a-RC8 launcher
3 [main] INFO com.fs.starfarer.StarfarerLauncher - Running in C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core
3 [main] INFO com.fs.starfarer.StarfarerLauncher - OS: Windows 8.1 6.3
4 [main] INFO com.fs.starfarer.StarfarerLauncher - Java version: 1.7.0_79 (64-bit)
28 [main] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
39 [main] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
3317 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 320x240, 60Hz, 32bpp
3317 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 320x200, 60Hz, 32bpp
3317 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 400x300, 60Hz, 32bpp
3318 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 512x384, 60Hz, 32bpp
3318 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 640x400, 60Hz, 32bpp
3319 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 640x480, 60Hz, 32bpp
3319 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 800x600, 60Hz, 32bpp
3320 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1024x768, 60Hz, 32bpp
3320 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x720, 60Hz, 32bpp
3320 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x600, 60Hz, 32bpp
3321 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1280x768, 60Hz, 32bpp
3321 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1360x768, 60Hz, 32bpp
3321 [main] INFO com.fs.starfarer.StarfarerLauncher - Found display mode: 1366x768, 60Hz, 32bpp
354074 [Thread-5] INFO com.fs.starfarer.StarfarerLauncher - Running vanilla game with no mods.
354075 [Thread-5] INFO com.fs.starfarer.settings.StarfarerSettings - Loading settings
354077 [Thread-5] INFO com.fs.starfarer.loading.LoadingUtils - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
354550 [Thread-5] INFO com.fs.graphics.L - Using refresh rate:60
354830 [Thread-5] ERROR com.fs.graphics.L - Exiting - exception in LWJGL initialization
org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
354868 [Thread-5] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Exiting - exception in LWJGL initialization
java.lang.RuntimeException: Exiting - exception in LWJGL initialization
at com.fs.graphics.L.Ò00000(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:757)
... 4 more