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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: [0.95a] Sensors - mod/utility for event popups on WIN 7/10  (Read 2179 times)

Kolokol

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[0.95a] Sensors - mod/utility for event popups on WIN 7/10
« on: August 17, 2020, 11:13:25 AM »

Hello!

Do you like babysitting star system while planets are building stuff?
Do you like watching your AFK fleet decimate [REDACTED] for them sweet cores, 9 times in a row?
Do you like missing those Expeditions and AI Inspections?

No? Well, neither do I!

Sensors to the rescue!

This is a two component mod/utility made for Windows platform.

(SensorsAddon) Mod listens to the events and sends them over to notification utility. It is installed the same way the other mods are.
(SensorsNotifications) Notification utility shows popups in bottom right corner. Tested on both Win 10 and Win 7. You have to run it separately from the game. Its best to launch it first. (Sensors.exe)

Upon successful connection "Connected" popup should appear.
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Another VERY important thing is "mute" option. In case you want to play the game normally. It is achieved by right clicking on "Sensors" icon in icon tray and clicking "Mute". Unmuting is done the same way.
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Types of popups are:
Inspections
Expeditions
Pirate Activity
Combat results
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This is experimental tool I've made to ease up AFK farming the cores whilst working on work stuff, due to recent "illnesses".
Please test it out on a new save file to see if it works for you, before using it on your pristine progression save.
Tests have been done on two machines, so if anyone encounters any issue, please post it.

If you have any questions, please post them here.

Download links are these:
Addon
Notifications application
« Last Edit: September 18, 2021, 04:58:52 AM by Kolokol »
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Mondaymonkey

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Re: [0.9.1a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #1 on: August 17, 2020, 11:40:12 AM »

This is experimental tool I've made to ease up AFK farming the cores whilst working on work stuff, due to recent "illnesses".

How probable your boss reading this right now?  ;D
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I dislike human beings... or I just do not know how to cook them well.

Kolokol

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Re: [0.9.1a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #2 on: August 17, 2020, 11:27:52 PM »

This is experimental tool I've made to ease up AFK farming the cores whilst working on work stuff, due to recent "illnesses".

How probable your boss reading this right now?  ;D

Not sure, but if he would read it here, I would probably get a bonus payment  8)
Imagine him being able to farm cores and babysit planets, whilst working at the same time  8)
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ASSIMKO

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Re: [0.9.1a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #3 on: August 18, 2020, 09:04:34 AM »

This is experimental tool I've made to ease up AFK farming the cores whilst working on work stuff, due to recent "illnesses".

How probable your boss reading this right now?  ;D

Not sure, but if he would read it here, I would probably get a bonus payment  8)
Imagine him being able to farm cores and babysit planets, whilst working at the same time  8)

KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK
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Kolokol

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Re: [0.95a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #4 on: September 18, 2021, 04:58:41 AM »

Got back to Starsector.
Updated the mod file for it to work with 0.95a.
Tested if everything works.
Updated the links.
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Hiroyan495

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Re: [0.95a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #5 on: September 19, 2021, 07:07:18 AM »

Heh, that's one hell of a mod. I love the idea.
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theDragn

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Re: [0.95a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #6 on: September 22, 2021, 03:48:25 PM »

Do you have source code for this published somewhere? Some of us might be a little bit hesitant grabbing loose executables off the forums. Not that I don't trust you specifically or anything, just good practices and all that.

Kolokol

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Re: [0.95a] Sensors - mod/utility for event popups on WIN 7/10
« Reply #7 on: September 23, 2021, 09:41:43 AM »

Do you have source code for this published somewhere? Some of us might be a little bit hesitant grabbing loose executables off the forums. Not that I don't trust you specifically or anything, just good practices and all that.

Hi!

No, not really. I understand your concern.
If you have reservations you can always inspect notification app executables with ILSpy as I do not obfuscate my code and it's written in C#.

log4net is a lib to help with data logging. Notifications app outputs log into "log" folder where you can monitor different events and add them at your leisure to "listenTo.xml" ruleset for more popups.

If app asks for internet connection, just set it to private, as mod and app share data via network.
Settings are set in:
Sensors.exe.config (app)
sensors_settings.json (mod)
You can change the port, localhost (127...) should remain.
"Tick" corresponds to data sharing intervals.

You can ask any questions you wish, or just check the insides by yourself.
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