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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: ai being an idiot  (Read 2155 times)

immortalartisan

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ai being an idiot
« on: August 05, 2020, 09:53:54 PM »

so ive been using ai cores in my first two colonys and i finally got the inspections from the damn heg heres the thing when i went to remove the cores i got the normal dont disconnect dialouge there should be a dialouge option that opens if your having an ai inspection to disable the benefits for a bit until after that or allow it to be taken out with this dialouge. im think welp time to go on the run and i cant make it in time to go sell
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immortalartisan

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Re: ai being an idiot
« Reply #1 on: August 05, 2020, 09:58:00 PM »

i would like to have it changed from better then any human to marginally better thinking skills of most humans
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Locklave

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Re: ai being an idiot
« Reply #2 on: August 06, 2020, 11:31:04 AM »

That first post is extremely hard to read. I'm not sure what you are even saying happened.
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immortalartisan

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Re: ai being an idiot
« Reply #3 on: August 06, 2020, 11:48:22 AM »

i had an ai inspection and the core refuses to be removed for that time and im just annoyed
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Nick XR

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Re: ai being an idiot
« Reply #4 on: August 06, 2020, 11:49:30 AM »

Using AI cores is an Interesting Choice by the player, there are upsides and downsides.  If there were only upsides, it wouldn't be a choice.

Just do what all reasonable people would, the annihilation bombardment of every hegemony world.

Locklave

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Re: ai being an idiot
« Reply #5 on: August 06, 2020, 04:30:15 PM »

i had an ai inspection and the core refuses to be removed for that time and im just annoyed

Ya, that's intended in vanilla. The AI cores if installed in as a colony leader will refuse to be removed. As silly as it is the best way to remove them without destroying relations with everyone is to let the Hegemony do it.

AI core use is only something I'd recommend for after you are ready to declare war on the Hegemony.

You can remove the non Colony leader ones with no problem, but I believe the Hegemony will be aware they were installed earlier and hurt your relations.

edit:
The Inspections are highly annoying because you constantly have to do stuff to avoid them stealing your cores or having to bribe. Which sucks because the Hegemony is the closest thing to the good guys in Starsector. Although currently AI isn't actually dangerous I'm certain based off of the lore that it is, the Hegemony is the only group concerned about avoiding that risk.
« Last Edit: August 06, 2020, 04:34:56 PM by Locklave »
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Megas

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Re: ai being an idiot
« Reply #6 on: August 06, 2020, 06:17:31 PM »

Quote
If there were only upsides, it wouldn't be a choice.
Thanks to Pather bug and infrequent inspections, core use is all upside.  A million credit bribe per year (to Hegemony) and -1 stability (from Pather cell) is an insignificant price to pay for theoretically unlimited colonies and saving nine to twelve skills points for more non-Industry skills.  If inspections become too annoying (because bribe response cannot be automated and must be set manually each time), then erasing Hegemony off the map is an option.

Alpha admin needs to rule your colony for some time before it becomes cursed -1 sword of HAL9000 that needs scroll of Remove Curse to remove properly, which only Hegemony can provide for a fee.  But since there is no real downside to sticky cores, the HAL9000 knockoff can stay as long as it wants and work as a permanent slave for all I care.
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Mondaymonkey

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Re: ai being an idiot
« Reply #7 on: August 06, 2020, 09:23:56 PM »

Hegemony is the closest thing to the good guys in Starsector.

Seriously? Almost everyone, including even those "evil" TT, are more close to be good guys, than those militaristic nazi, called themselves domain inheritor...
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Goumindong

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Re: ai being an idiot
« Reply #8 on: August 06, 2020, 11:00:07 PM »

Uhh the Diktat are like... explicitly the Nazi. The hegemony is more like Rome (and I get the impression with less fasces) before the Empire... Which wasn’t exactly a liberal democracy but also cannot rightly be called fascist unless like Athenian democracy would also qualify
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Locklave

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Re: ai being an idiot
« Reply #9 on: August 07, 2020, 06:50:15 AM »

Hegemony is the closest thing to the good guys in Starsector.

Seriously? Almost everyone, including even those "evil" TT, are more close to be good guys, than those militaristic nazi, called themselves domain inheritor...

"closest thing" is not saying they are good guys lol. Are they better then pirates and Pathers? Yes.

The concept of good and evil is relative to everything around them. Everyone around them is basically evil and they are the only ones concerned about preventing the AI threat which is a threat to the existence of Humanity. I'm saying it's all shade of grey and they are literally the only ones using their power to protect Humanity, even if they are complete scumbags in other ways.

People toss around Nazi comparisons too much. Hegemony is an Authoritarian Militarist government, not the same thing as Nazi and every government is fighting for power/cash, so that's not unique to Hegemony.

How are the TT good guys? Didn't they create the AIs that likely caused the Domain to collapse? Even if they didn't it's still just a another heartless megacorp that sends ships to bomb you for beating them in the market.

edit:

Hegemony has Democratic elements according to the lore.

Being Militaristic doesn't make you bad or evil, I feel like you are implying that.
« Last Edit: August 07, 2020, 07:46:28 AM by Locklave »
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Goumindong

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Re: ai being an idiot
« Reply #10 on: August 07, 2020, 10:59:10 AM »

Nah. If the diktat didn’t exist it would make sense to consider the hegemony the Nazi. They’re very starship troopers ish and that was pretty explicitly fascist; even if the hegemony fall on the Republic side they’re close. Voting isn’t exactly the line from fascism to not and while the later day examples did not functionally have it our modern examples do.
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Mondaymonkey

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Re: ai being an idiot
« Reply #11 on: August 07, 2020, 12:10:30 PM »

the only ones using their power to protect Humanity

Yeah. Say that to Mairaath. BTW are not they looks through fingers on those terroristic pathers, when it could give some benefits in shared enemy war? And here "when" is rather "always".

Quote
How are the TT good guys? Didn't they create the AIs that likely caused the Domain to collapse?

1. Domain collapse with gates collapse. Is it related to AI somehow - ask Alex, he keeps it in secret.
2. Even if collapse is caused by AI - definitely not because AI made by TT. TT starts a massive AI production only after collapse, because domain would never allow them do this before that point.
3. TT did not loose control of their AI before first war, TTDS was obedient and not "kill all humans" they became after. Who start that war? Hint: the Hegemony. Why? Because of fear not to be the only superpower in sector, as AI makes TT potentially stronger. Yeah, "lets kill a half of a sector, because we do not want to loose our influence".


How are the TT good guys? Well yeah, they are evil. Blatantly. But those "evil guys" keep on trying in science field to regain all loosed technologies, sector desperately need. Who know what will happen, if they was not forced to use AIs in military to protect themselves in those wars with bastards, called themselves a law?

Greed and Gluttony is lesser sin, than Wrath and Pride. So, yeah, TT are less "bad guys" than hegs.
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I dislike human beings... or I just do not know how to cook them well.

Locklave

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Re: ai being an idiot
« Reply #12 on: August 07, 2020, 12:33:11 PM »

1. Domain collapse with gates collapse. Is it related to AI somehow - ask Alex, he keeps it in secret.
So Alex is the badguy in Starsector! He's clearly working with TT.
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Hansag

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Re: ai being an idiot
« Reply #13 on: August 12, 2020, 05:42:30 PM »

1. Domain collapse with gates collapse. Is it related to AI somehow - ask Alex, he keeps it in secret.
So Alex is the badguy in Starsector! He's clearly working with TT.

Maybe we can ask Skippy The Magnificent (Alpha++ AI) to compose an opera in his honour?
(Reference: Expeditionary Force)
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Histidine

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Re: ai being an idiot
« Reply #14 on: August 12, 2020, 06:03:12 PM »

On the original topic: It does seem pretty strange that the alpha core admin can hide itself from the player, but not from a bunch of outside inspectors; changing it to dodge the inspectors wouldn't hurt.

(I expect we'll also be seeing more effects from the AI going rogue in the future)
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