Because there isn't anything stated here, I'll do so for the good of anyone coming to download this mod in the future, from what a few have pointed out, the Author is MIA and it likely won't be fixed (If it is fixed down the line I'll delete this, maybe.) But currently, Capture crew has a memory leak bug where EVERY officer gets loaded into memory. That doesn't sound too bad on the outset until you realize most fleets have about 6 or so officers, sometimes more, which will add up fast. I'd seen a post a while ago, think it was on the discord, where someone posted a crashlog and it was capture crew eventually just killing their save. If you download this mod, you're loading a ticking time bomb into your mods, there's no telling when it'll go off, much like Beyond the Sector, which, unsurprisingly is also made by the same author.